I wanna gameover

Creator: sibei

Average Rating
8.9 / 10
Average Difficulty
49.5 / 100
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Adventure (5) Avoidance (10) Trap (8) Boss (6) Special (4) Puzzle (8) Extra (1) anti-avoidance (1)


  • by lamron
  • by Chrisay
  • by Chrisay
  • by Lake

35 Reviews:

You have only one goal: death.

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Tagged as: Boss Puzzle
[3] Likes
Rating: 9.6 96       Difficulty: 49 49
Feb 25, 2022
a brilliant game that combines the precision platforming of fangames and the puzzles and suicidal tendencies of the Karoshi games

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[3] Likes
Rating: 10.0 100       Difficulty: N/A
Feb 23, 2022
I Wanna Gameover gives the player a single goal to accomplish: kill the Kid. This results in a game in which the Guy would approve, finally you have the chance to rid him of his arch-nemesis.

Each screen offers pretty much a puzzle in the fact that there is only one method of death each. Sometimes you'll have an obvious goal to reach, such as a spike hanging from the ceiling, but other times you'll really need to think outside of the box. Some of the levels are especially creative, such as an avoidance where the normal projectiles don't actually kill you, or a room involving push blocks with no obvious indication of what to do. I do think some of these ideas fail a bit in execution, particularly these segments: The Green cube chase, the Align screen, The Destination boss, and both the Colonel and Miku. My main problem with these is their highly irregular difficulty compared to the rest of the game, honestly, this would be pretty friendly to most players without their imbalance. Besides these though, the rest of the game is quite easier.

Overall, I think this is a great idea, and would definitely recommend it. I hope to see this idea used more in the future, there's quite a lot of potential here.

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Tagged as: Adventure Avoidance Trap Boss Special Puzzle Extra
[2] Likes
Rating: 8.5 85       Difficulty: 50 50
Sep 9, 2022
Rating based on all clear.

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[1] Like
Rating: 9.4 94       Difficulty: 58 58
Jun 15, 2022
3.1 update: I cleared, but nothing changed.

This game is really good, worth at least 9 but before final avoidance is all 35-40 difficulty and suddenly give me a 55 difficulty avoidance, I took 30 minute didnt clear and give up.

Final avoidance is pattern based, and need get hit as much as possible, goal is more than 1500. My pb is 126 left so that is really precise.

I think change to RNG based is better, and I didnt like the music of avoidance too.

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[1] Like
Rating: 8.5 85       Difficulty: 55 55
Feb 25, 2022