I wanna hear Okurimono Sunday

Creator: Neos

Average Rating
9.0 / 10
Average Difficulty
30.7 / 100
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Avoidance (18) Beginner (1) Beginner_Friendly (5) Begineer_Friendly (1)


  • by GaspacoZanis
  • by R3Ked
  • by GaspacoZanis
  • by GaspacoZanis

34 Reviews:

Incredibly well-made beginner-friendly avoidance with amazing production value, a wide variety of creative attacks, solid difficulty balance, amazing visuals and a cute music choice.

Let’s go over every point. From infinite jump sections to Mario Galaxy planetoid mechanics, variety and creativity go hand in hand in this game. This creativity is often employed in balancing the game, with the added effect of making a much more eventful experience. Telegraphing trickier patterns, slowing down or stopping attacks at key moments, adding acceleration, redirecting, rotating and resizing projectiles, the list goes on. Unlike the dull standard methods for making an avoidance easier, such as reducing density, slowing down projectiles and adding HP, these modifications feel eventful and add vibrance to the game.

And speaking of vibrance, the visuals are phenomenal. On top of the vibrant colors and the eventful composition of the attacks themselves, there are shiny waves, sparkles, paint splashes, glowing projectiles, booming stars and colorful transitions that complement the spectacle without ever going overboard. Whooo!~ is probably the cutest moment in the whole thing.

The production value goes beyond just the avoidance, with a cute main hub that leads to a very polished practice room, including HP mode and checkpoints strategically located at potential roadblocks. Seriously, the practice room is a great touch. The main hub also leads to the clear screen - which in turn leads back into the main hub. You don’t need to delete your save file to experience the whole thing again. Neos put more thought into the non-avoidance aspects of the game than 99% of avoidance makers.

In terms of difficulty, I hear too many people talking about Scene 6 (The Mario Galaxy circle), which can be tough to react to in time, but there are a few other highlights . Scenes 1, 5 and 9 feature mildly fast projectiles that either curve or come from multiple directions, which makes them noticeably harder to read. Wooo!, during Scene 7, can lead to some seriously precise moments. And Scene 10 (final) features three attacks in a random order, all of which are pretty fast.. In general, however, I do agree with the sentiment that every attack in this fight should be readable and dodgeable by a newer player (With the support of practice mode, if the need arises), without feeling dull to experienced players, and that’s certainly enough for me.

The music choice is O-Ku-Ri-Mo-No Sundaaaay, an Idolmaster song, covered by Zea from Nijisanji. Hololive fans, you are falling behiiind. It’s a cute cover (Better than the oriiiginal), and Mauri was kind enough to note that the avoidance mimics the official music video - which is not that unusual but rarely is done this well. Wait a second, why am I talking about the song? Oh, well, I did say I was going to go over every point.

This is easily one of my favorite avoidances as of now. Highly recommended, regardless of your skill level.

Side note: ¡Arriba la comunidad hispana! indeed.
Side note 2.0: Yes, I know about the thing at the end. And I also know about the thing after the end. Pretty amazing, right? This game truly has a lot of things.

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Tagged as: Avoidance
[6] Likes
Rating: 9.6 96       Difficulty: 38 38
Sep 20, 2022
You can't make a better avoidance game than this. You can make it harder or easier, but not better.

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Tagged as: Avoidance Beginner_Friendly
[3] Likes
Rating: 10.0 100       Difficulty: 25 25
Dec 1, 2021
Is unusual see a boss with high quality with a very low difficulty, and this is cool, to people who don't dominate avoidances this is a perfect option to begin

I love the visuals, very interseting how the effects are very faithful to the official video!
The only thing is the attack of the rotating lines, I feel can fit better with the music, good job Neos!

PS: ¡Arriba la comunidad hispana! ;)

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Tagged as: Avoidance
[2] Likes
Rating: 9.9 99       Difficulty: 31 31
Nov 27, 2021
Any avoidance that can capture my interest deserves all the praise it receives.

8.5 because a couple attacks are too easy compared with the others, causing them to feel boring. I don't think anyone who is challenged by those will be able to keep up with the other attacks—and that's why the difficulty of each attack matters here.

The production quality is fantastic; it can't get better. And the song choice was great, considering I'm not typically a fan of miku songs.

The sphere attack is perfection. It's hard at first, then you learn what to do, and it becomes trivial. I would have liked slightly more variance on that attack, just so you have to stay alert while playing.

Overall, my complaints are minor. Every player should clear this avoidance, and that's not something I say lightly.

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[1] Like
Rating: 8.5 85       Difficulty: 30 30
May 11, 2022
This is basically the perfect beginner avoidance game. The attacks keep fairly interesting mostly without devolving into "stand in the safespot for 30 seconds", some being quite memorable even for a more experienced player shout-outs to the planet ball attack the production value is incredible all the way throughout, and there is even a practice mode included to make it even more approachable.

Would highly recommend both for absolute beginners and for more experienced players looking for a more laid-back avoidance experience.

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Tagged as: Avoidance Beginner_Friendly
[1] Like
Rating: 9.9 99       Difficulty: 30 30
Feb 10, 2022