I wanna be the Prism

Creator: dagger

Average Rating
7.4 / 10
Average Difficulty
53.6 / 100
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Tags:

Adventure (15) Needle (2) Avoidance (2) Trap (4) Gimmick (9) Boss (8) Puzzle (5) Destination (5) Quiz (5)

Screenshots

  • by WildSeven
  • by GaspacoZanis
  • by Klazen108
  • by Klazen108
  • by GaspacoZanis
  • by GaspacoZanis
  • by GaspacoZanis
  • by Klazen108
  • by Klazen108
  • by GaspacoZanis
  • by Klazen108
  • by GaspacoZanis
  • by GaspacoZanis
  • by GaspacoZanis
  • by Klazen108
  • by Klazen108
  • by GaspacoZanis
  • by GaspacoZanis

44 Reviews:

GaspacoZanis
Review is based on clear without any secrets and has explanation of quiz stage.

Really well-produced and quite long adventure game made by Dagger!
Game has variety of content and variety of gimmicks. Every of 8 stages feels with its own charm and with its own approach. Water stage allows to feel real adventure soul by solving step-to-step puzzles to progress in this mini-adventure. Lava stage gives unusual gimmick of arcade fruit-kid, which can only jump, however allows to feel unusual arcade style. Desert stage and infinity jump stages creates awesome atmosphere with soundtrack and visuals, which makes gameplay really fun for the player. Gimmicks itself are really creative too, starting from several layer gameplay and ending with fruit which is around kid and which changes its size on kid's left or right movements. Game also has unique white & black reminiscence of other stages final stage, which has pretty fun and quite unsual needle. And at the end of this journey there is very unique Destination-like final boss, which has very inteersting attacks followed by very fitting soundtrack.

What are issues of this game? The biggest issue is restarting music, which restarts on every stage, except the final one, which means that it was made intentionally, which is weird for this creator, since such a weird memes I quite didn't expect from Dagger (or how can you explain restarting music?). From gameplay I have heard that many people used to hate the last desert stage save due to its precise and quite whimsical timing. In my opinion, it isn't as hard as it may look if you try to find rhytm on which to synchronically go forward or trying to find beat of music (which is possible since music restarts). I beat in like 10-15 minutes in-game time and didn't find it as hard as some other people do, however I understand that it may be really hard for some people. I would recommend to not go in panic, but just to thing twice of strategy and trying to be calm as possible. Boss, in my opinion, is really well-made, however it is quite long and blue 2 and final attacks are quite hard and can be easy to choke, which may lead to frustration on the boss if you choke too many times, but I didn't find it as big issue, since boss has very fair RNG. And last issue, in my opinion, is quiz stage, which for most part is totally unobvious for those who doesn't know Japanese, so I will write what the quiz stage is all about, giving my comments and answers (solution to the answer I won't mark as spoilers, only answers, so be careful!)

It consists from 8 questions.

1) You see a room with number 384. Correct answer: 384. Very easy to figure out.

2) You see a room with number 256, but PC is upside-down. Correct answer: 952.Nothing too hard either.

3) You see a room with some Japanese signs. Correct answer: 024. This one is a total joke for those who are not Japanese. You have to write numbers on which you can type these Japanese symbols on Japanese keyboards. Just no comment. What this question has forgotten in this game?

4) You see a room where is one red Japanese sign, which means something like 'death' or 'perished ones'. Correct answer: Number of your current death quantity. Well, this one you can technically guess, however it doesn't help that it is on Japanese.

5) You see a room where is a picture of mouth holding cheese. Correct answer: 493. This one is even more silly than previous ones. You have to right-click on PC to see correct answer... Right-click is very unbvious, in my opinion, and that was thing, which already disliked that was used in I wanna be the Air/. I guess the reason why there is a mouse picture, is because it is a clue to use a computer's mouse, also using right-click of the mouse can be guessed by the fact on which hand mouse is holding cheese (and I thought about that only on 25/12/2019), amazing.

6) You see a room with only save and PC. Correct answer:7962. For the answer you should look on game's window. In my opinion, very clever way to hide answer and I liked it.

7) Same as in question 6. Correct answer: 3478. For the answer you should shoot the save and look on it for the correct answer. Hard to say how hard it is to find out this answer for those who are not very familiar to fangames, but if you know fangames quite well, then most likely this is going to be easy one, and personally, I liked this one.

8) You see a room where has appeared some block and button on its side. Correct answer: 6621. The correct answer will be already written in text box if you don't shoot the button. Clever one and quite eays, I guess.

9) You see screen with some flames and 'Read me' file, where is something written in Japanese. Correct answer: 5619. To find out correct answer you should open new 'ŗead me' file, which will be appeared, in which is written the correct answer. I guess, this is my favorite question, which is possible to guess at least.

10) You see a purple coin, which you need to clear this stage and see portal to exit the room. To get the coin, you have to left-click on the coin. Also, if you scroll-down, then you will find the hidden secret star, on which you have to click on to get it .

Overall about quiz stage: It would be really good if questions 3-5 wouldn't exist. I wouldn't even mind if question 5 would exist, but I don't know why questions 3 and 4 exist if the most of people won't be able to guess them, and even if you guess the 4th question, then fine, but I don't know how many IQ you should have to blindly guess 3rd question, really.

Overall opinion about the game: As I said, the game has its pros and cons, but I am still very glad that I played this game! If you are unsure about desert last save, then I would recommend to play desert stage as last stage (or first stage if you want to play less frustrating stages after that, like I did). Also I would recommend to play game blindly, except for quiz stage, on which I would suggest to look on for correct answers if you are totally clueless of an answer. Definitely would suggest this game for upper-beginner players to play this game and if you aodre this game, then I may suggest to try beating game with secrets, even though I don't know how hard they are, since I played without secrets. Would recommend even if you don't do K3 Storm Peak challenge.

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Tagged as: Adventure Gimmick Destination Quiz
[4] Likes
Rating: 8.0 80       Difficulty: 48 48
Jul 30, 2019
sunbla
i still remember the day this came out and everyone just got surprised again what gimmicks dagger can pull off that haven't been around before. overall the game is not too hard and for some extra challenge the newest version has even some pretty tricky secrets you can go for. final boss is inspired by destination final boss but definitely has a unique feeling to it and is not that hard anyways.

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[3] Likes
Rating: 9.0 90       Difficulty: 45 45
Feb 11, 2015
Jopagu
Prism is a fun old adventure game by Dagger. The bulk of the game is split up into seven stages, one for each color of the rainbow. Each stage was pretty unique, and for the most part fun, though there were some bad saves scattered about.

The first stage I played was a water stage. It has some fun back and forth exploration, feeling very adventurey as a result. However, this concept wasn't used to its fullest potential, and there was an annoying save that required button mashing.

The next stage was a Mario themed stage. This is a primarily trap focused stage, with lighter platforming as a result. The traps were decently funny, although most were pretty basic. Overall, a decent stage, and one of the easier ones.

Next up, there's an infinite jump stage. This has some harder needle, and again, an unfortunate save that requires a lot of mashing, which I quite disliked. It ends with an avoidance section that is pretty fun, although I wish it had a song, and the instagib at the end was unnecessary.

Fourth, the desert stage. This stage for the most part is really cool, with some creative saves and good usage of the quicksand gimmick (even if it, again, can get mashy). However, this stage is really brought down by the infamous final save, which is a direct copy of the infamous save in Orbit. It's quite annoying, and I feel like it's a huge difficulty spike, being by far the hardest bit of platforming in the game.

Next, the lava stage. This stage features the game's most unique gimmick, where you control a rolling apple and can only jump. This gimmick is really fun, and the stage uses it in some cool ways, although some timings might be considered a bit tight.

The penultimate stage for me was the quiz stage. This stage is an interesting one, most of the questions were cool little puzzles, and I likely could have solved them. However, by that point I felt like it wasn't worth spending time on, as the early questions proved that some of them would require Japanese knowledge. As such, I wasn't able to properly experience this stage, so I can't really opine on it.

Last but not least, we have a block platforming stage. This was pretty cool, it's just one long save. I beat it pretty quick, but given the length it might get frustrating for less experienced players who have low consistency with things like F jumps.

After beating all the colors, you get to go onto the final stage. It's pretty basic needle, though it's fun and has some interesting jumps. It's also pretty hard, definitely a step up from the main game (excepting that one save). After the needle is the notorious final boss. It's certainly quite difficult, and the length is going to make it tough for many newer players who aren't used to such long bosses. It's fun though, the attacks show good diversity and it feels pretty fair, although I think blue 2 is a bit prone to rng screwing you.

Overall, Prism is a really fun game with a lot of variety. It has a few weak spots, but this isn't enough to detract from the game as a whole. I would definitely recommend this to adventure players, although be warned that if you're a newer player this game will probably have some teeth.

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Tagged as: Adventure Gimmick Boss Quiz
[1] Like
Rating: 8.0 80       Difficulty: 57 57
Jun 28, 2024
Nearigami
This was one of those games for me where I started out impressed, but the longer the experience went on, the less I enjoyed it. By the time it was over, I wasn't really having fun anymore. The final boss in particular went on for an incredibly long time and despite not really having anything that difficult, it became fucked up by virtue of the length. Also I double-killed it so cards on the table that definitely influenced my rating at least a little bit. You'll probably enjoy this game more than me.

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[1] Like
Rating: 6.5 65       Difficulty: 55 55
Dec 28, 2023
BloggerOP
Rating includes secrets.

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[1] Like
Rating: 7.2 72       Difficulty: 60 60
Dec 26, 2023