24 Reviews:
Kanaris
Everyone's favourite choke avoidance :3
[7] Likes
Rating: 7.0 70
Difficulty: 65 65
Dec 2, 2016
Nick24
kirai ni naru nara boku o koroshite
kimi ni aisare nai boku nanka iranai
dokonimo inai inai inai bā
[3] Likes
kimi ni aisare nai boku nanka iranai
dokonimo inai inai inai bā
Rating: 7.5 75
Difficulty: 60 60
Jan 16, 2019
GaspacoZanis
Finally, after around 13 hours and 5.5 thousand deaths (and around 7 hours and 3 thousand deaths in version W&B to clear it 3 times) to clear this game normally at least 1 time.(actually review rewritten in such a form in 24th October 2018)
The main description of this game I have written in my review of I wanna clear the Crime & Punishment Ver.W&B (Easy version), so if you are interested about that, then you may go and read it. Anyway about this avoidance I would like to say that this was really painful to learn. This version buffs avoidance in the way that it gets really hard. Just getting to the post-Kamilia 3 moment isreally hard and getting to it is a rare thing, which resulted in a real grind of this avoidance, which I disliked a lot. And I can't imagine how I would pla the original game, when I play so bad in a cut version. Anyway I wouldn't recommend, since I disliked this game in most of time, however if you want to improve your skill (or if you are high skilled) or if you for some weird reason want to play I wanna be the White & Black, because then this is a good practise tool, even though I don't see any reason to do such a thing,then you may try this one, even though better choice would be to try I wanna clear the Crime & Punishment Ver.W&B (Easy version), to be honest, it is easier and is more fun to play.
Edit: I tried to look on each version and looks like that the main difference between versions is that in w&b version there spawns like ~9 fruits per burst; in normal like 12 per burst but in version w like ~15 per burst.
[2] Likes
The main description of this game I have written in my review of I wanna clear the Crime & Punishment Ver.W&B (Easy version), so if you are interested about that, then you may go and read it. Anyway about this avoidance I would like to say that this was really painful to learn. This version buffs avoidance in the way that it gets really hard. Just getting to the post-Kamilia 3 moment isreally hard and getting to it is a rare thing, which resulted in a real grind of this avoidance, which I disliked a lot. And I can't imagine how I would pla the original game, when I play so bad in a cut version. Anyway I wouldn't recommend, since I disliked this game in most of time, however if you want to improve your skill (or if you are high skilled) or if you for some weird reason want to play I wanna be the White & Black, because then this is a good practise tool, even though I don't see any reason to do such a thing,then you may try this one, even though better choice would be to try I wanna clear the Crime & Punishment Ver.W&B (Easy version), to be honest, it is easier and is more fun to play.
Edit: I tried to look on each version and looks like that the main difference between versions is that in w&b version there spawns like ~9 fruits per burst; in normal like 12 per burst but in version w like ~15 per burst.
Rating: 6.1 61
Difficulty: 64 64
Aug 3, 2017
princeoflight612
This is a standalone avoidance that essentially consists of the single final curving attack of White and Black, except the density of the bullets is significantly increased. While this can make for some fun-ish dodges sometimes, the density is increased to the point where the attack often outright walls you, making it extremely annoying. The aimed cherries can also get annoying although you get used to them fairly quickly.
Overall, you could use it as a sort of practice tool for curving attacks but otherwise I would not recommend it.
[1] Like
Overall, you could use it as a sort of practice tool for curving attacks but otherwise I would not recommend it.
Rating: 2.0 20
Difficulty: 80 80
Oct 21, 2021