3 Reviews:
Pigeon
2 needle screens followed by a seemingly healthy boss with a single attack + healing attack.
Although when you reach phase 2 it just goes crazy with new attacks (but no more healing).
Could have used more attacks in phase 1 to make it less boring.
[0] Likes
Although when you reach phase 2 it just goes crazy with new attacks (but no more healing).
Could have used more attacks in phase 1 to make it less boring.
Rating: 5.9 59
Difficulty: 36 36
Apr 14, 2022
GaspacoZanis
One of the later Hanshin's games, which actually is one of his better and more enjoyable ones, and as I guessed, one of more popular ones too. Game itself consists of 2 screens of easy needle and of boss. Needle itself is very easy, but isn't too special either. It wasn't annoying or something, but it could be better, but still the main thing in this game is boss not needle, so we'll look more on the boss neither on platforming.
If you have played or seen sprite of this boss, and you think that you somewhere have already seen this, then you are probably not wrong. This boss sprite was used in I wanna kill the Kamilia, and there it was referncing other game, which is called I wanna be the Magic Girl, which is made by LIPCONE, who is the same person who made this game. And I have to say, that I wanna be the Magic Girl heavily reference this game, which was kind of surprise for me. I should admit, that this one of the rare Hanshin's games, where you have actual bossfight not avoidance, and still this is fun thing. Even though I haven't cleared or played much final boss of I wanna be the Magic Girl, I can say, that this boss looks like has the same amount of HP as well as the main idea to shoot on some kind of hat to shoot boss, is the same (even sprites of the main boss and hat is the same). Yes, other sprites of bullets and other things are not the same, but still, you can feel the same atmosphere, since there is even used the same music as in I wanna be the Magic Girl if I recall correctly. What are differences? Well, the background and attacks are different. Now there are falling down some kind of rockets and exploding in small squares, which we should avoid. The other attack is healing bottles which should be shot, otherwise they will heal boss. But that's not all. After lose of 50% of HP, boss have actually second phase. This phase where we boss have like 5 different other character attacks. Characters looks like are from some kind of anime, the only thing which I haven't seen was the wierd girls, which were in I wanna be the Magic Girl. Here we have 2 aiming attacks (some wierd girl and gun), random fruit attack, where is some other wierd girl, annoying pattern attack, where in the background is some wierd cat picture (I think or it was used in I wanna be the Avoidance?), and knight attack, where is falling random wheels (this thing was in I wanna be the Magic Girl as well). If the first phase was kind of tiring to shoot all the time, then the second phase was really entertaining to be honest, even though cat's attack could be quite annoying (even though you can use mouse cursor to make sure where to stand). And then you have 'Thank you for playing!' screen.
I was wondering at the beginning, why does in I wanna be the Magic Girl boss had so many HP and why it was designed like that. Well, as we can see, looks like creator really liked this game (even though why does then title screen has ortographical mistake?), so he didn't want to throw this thing. I mean, after he released this game, Magic Girl's thing he used in one game, I mean in I wanna be the Goshi Barrage II, so we can see how much creator liked Magic Girl's anime if even he wanted as his last solo project to make game with this anime theme, as well as using this games mechanics, since he found that probably this is his the most succesful project, and remaking OK things would result in a really good game. Well, creator little bit overtried, so he made too hard final boss in I wanna be the Magic Girl, missing that if in I wanna be the Walpurgis so many HP for the boss wasn't the bad thing, no, it was OK, since boss wasn't too hard, then just copy paste won't success in anything too good, so you needed to balance it. Still, I haven't cleared I wanna be the Magic Girl, so I can't really crticise much if I haven't seen and played the whole bossfight. However, if we talk about this game, then I clearly can say, that it is pretty fun game, even though it isn't novice game if what, but still it isn't as hard as it could be, so it is quite good for beginners, so I would probably recommend this one.
P.S. Although the last boss of this game is some kind of predecessor of Destination boss, since this game was made before I wanna be the Destination (important notice is that I wanna be the Magic Girl was made after release of I wanna be the Destination), and I am almost 100% sure that before this there weren't any of Destination boss look like boss, and if I am right, then this was some kind of new technique to fangame indusry, which I kind of interesting fact.
[0] Likes
If you have played or seen sprite of this boss, and you think that you somewhere have already seen this, then you are probably not wrong. This boss sprite was used in I wanna kill the Kamilia, and there it was referncing other game, which is called I wanna be the Magic Girl, which is made by LIPCONE, who is the same person who made this game. And I have to say, that I wanna be the Magic Girl heavily reference this game, which was kind of surprise for me. I should admit, that this one of the rare Hanshin's games, where you have actual bossfight not avoidance, and still this is fun thing. Even though I haven't cleared or played much final boss of I wanna be the Magic Girl, I can say, that this boss looks like has the same amount of HP as well as the main idea to shoot on some kind of hat to shoot boss, is the same (even sprites of the main boss and hat is the same). Yes, other sprites of bullets and other things are not the same, but still, you can feel the same atmosphere, since there is even used the same music as in I wanna be the Magic Girl if I recall correctly. What are differences? Well, the background and attacks are different. Now there are falling down some kind of rockets and exploding in small squares, which we should avoid. The other attack is healing bottles which should be shot, otherwise they will heal boss. But that's not all. After lose of 50% of HP, boss have actually second phase. This phase where we boss have like 5 different other character attacks. Characters looks like are from some kind of anime, the only thing which I haven't seen was the wierd girls, which were in I wanna be the Magic Girl. Here we have 2 aiming attacks (some wierd girl and gun), random fruit attack, where is some other wierd girl, annoying pattern attack, where in the background is some wierd cat picture (I think or it was used in I wanna be the Avoidance?), and knight attack, where is falling random wheels (this thing was in I wanna be the Magic Girl as well). If the first phase was kind of tiring to shoot all the time, then the second phase was really entertaining to be honest, even though cat's attack could be quite annoying (even though you can use mouse cursor to make sure where to stand). And then you have 'Thank you for playing!' screen.
I was wondering at the beginning, why does in I wanna be the Magic Girl boss had so many HP and why it was designed like that. Well, as we can see, looks like creator really liked this game (even though why does then title screen has ortographical mistake?), so he didn't want to throw this thing. I mean, after he released this game, Magic Girl's thing he used in one game, I mean in I wanna be the Goshi Barrage II, so we can see how much creator liked Magic Girl's anime if even he wanted as his last solo project to make game with this anime theme, as well as using this games mechanics, since he found that probably this is his the most succesful project, and remaking OK things would result in a really good game. Well, creator little bit overtried, so he made too hard final boss in I wanna be the Magic Girl, missing that if in I wanna be the Walpurgis so many HP for the boss wasn't the bad thing, no, it was OK, since boss wasn't too hard, then just copy paste won't success in anything too good, so you needed to balance it. Still, I haven't cleared I wanna be the Magic Girl, so I can't really crticise much if I haven't seen and played the whole bossfight. However, if we talk about this game, then I clearly can say, that it is pretty fun game, even though it isn't novice game if what, but still it isn't as hard as it could be, so it is quite good for beginners, so I would probably recommend this one.
P.S. Although the last boss of this game is some kind of predecessor of Destination boss, since this game was made before I wanna be the Destination (important notice is that I wanna be the Magic Girl was made after release of I wanna be the Destination), and I am almost 100% sure that before this there weren't any of Destination boss look like boss, and if I am right, then this was some kind of new technique to fangame indusry, which I kind of interesting fact.
Rating: 5.6 56
Difficulty: 36 36
Jul 10, 2018