I wanna jump the Shark 2

Creator: Shark3143

Average Rating
8.6 / 10
Average Difficulty
60.7 / 100
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Adventure (5) Needle (1) Avoidance (4) Gimmick (5) Boss (4)


  • by TeaPawncha
  • by NightShark115
  • by Shark3143
  • by Xplayerlol
  • by Xplayerlol

16 Reviews:

Really fun needle game made of 3 stages having a different gimmick, each including a miniboss and a boss. I really liked the stages and the boss overall even if I found some saves in the third stage annoying. The final boss (true final boss i guess as you need to collect coins through the stages to unlock it) was very fun even if it felt a bit grindy.

I would definitely recommend this game even if it might be hard for newer player especially near the end.

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[2] Likes
Rating: 9.0 90       Difficulty: 60 60
Aug 13, 2017
The creators of this game feel like they went over it with a fine shark-tooth comb. Editting out and building up aesthetic and balancing difficulty. A few bosses hit the lack luster radar on my end, but were visually spot on regardless. This game has required extra and its highly recommended you get it. Extra in this game is some of the best extra I've ever had the pleasure of playing. It includes 1 stage filled with meduim level jumps and medium level length saves a perfect fit for most players to feel good running through. The last bosses are (normal and extra) are both incredibly high production value and great send offs for whichever path you choose to end at. As far as feeling accomplished once beaten this is probably it. Its rough around the edges giving you a normal fangame grit but refined enough to keep you wanting more till the end.

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[2] Likes
Rating: 7.0 70       Difficulty: 60 60
Jan 19, 2017
A nice medium length adventure game. Establishes and follows a straightforward formula and executes it well.

The platforming throughout the majority of the game is quite interesting - focusing on a gimmick or two per stage - and the secrets are implemented in a pretty good way, encouraging the player to look around a bit but not being hidden in a stupid way - especially given they're required to really beat the game. The extra stage was the worst looking and least interesting with no gimmicks, though, which was an unfortunate way to go. On the other hand, the boss was probably the best which definitely makes it worthwhile. Bosses are pretty rng heavy and not too long, though some mashing ability is expected.

As someone who isn't a fan of how avoidance is implemented in most adventure games, I enjoyed the final one in this quite a bit. The music choice plays into that, though that's subjective, as its instrumental with a nice peak. Additionally, it fits in well difficulty-wise as though its the longest boss by a good margin, it feels easier and more fair to balance it out.

All in all, this is worth playing for anyone looking for a solid adventure game of moderate difficulty and length.

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Tagged as: Adventure
[1] Like
Rating: 8.5 85       Difficulty: 60 60
Jun 17, 2018
I tested it. It's overrated. The platforming is bad, I don't find the graphics appealing, and I can't say the boss fight is fun. It's just all around the way NOT to design a fangame. I don't think shark understands fangames. It's the same way I feel about Overlord. It seems like a game that has nothing to do with fangames, but uses a fangame engine.

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[1] Like
Rating: N/A       Difficulty: N/A
Apr 18, 2018
Shark learned a lot making Jump the Shark 1, and it really shows here in the sequel. Everything, including production value, difficulty curve, and level/boss design were greatly improved.

The early and mid parts of this game are fun, but things become even better once you reach the final stage. The needle is great and the final boss is a rewarding experience for any player who reaches it.

I recommend this game to all, though newer players should expect a challenge.

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Tagged as: Adventure Avoidance Gimmick Boss
[1] Like
Rating: 9.0 90       Difficulty: 60 60
Jan 31, 2017