I am the fate of avoid the barrage

Creator: ぷれいやあ

Average Rating
7.1 / 10
Average Difficulty
42.0 / 100
[Download Not Available]

Tags:

Avoidance (2) Special (2)

Screenshots

  • by GaspacoZanis

2 Reviews:

GaspacoZanis
Unusual and unfinished avoidance game collection, where instead of the kid, you have to control your space ship in a classical up,down,left,right manner with shift making space ship slow down. It is a bit unclear if author supposed this as a fangame or not. The only description of the game (apparently) was '弾幕げー', which literally means 'Bullet hell game' (http://web.archive.org/web/20130315085941/http://com.nicovideo.jp:80/community/co1236078).

The game had 2 releases. The first one was somewhere around the late April of 2012, which was on author's Niconico page. The second release (and the version that I have played) is the version 0.40 and it was confirmed (by readme and exe) to be released on 2012/07/29.

Now, you can check the only available recording of the old version https://www.nicovideo.jp/watch/sm18754130 (this is the live stream when it was actually played (2012/05/06): https://live.nicovideo.jp/watch/lv92073854). It is interesting to note that the game initially planned to have more avoidances, although having only 'Sakura Storm' avoidance. In v0.40 you can see only 'Sakura Storm' and '突撃!ガラスのニーソ姫!', as well as third avoidance, which is unfinished, despite having some attacks in the game code (you can check all videos on my channel: https://www.youtube.com/playlist?list=PLa5LBFjhsC-XM5ofS6HabsPMG6vojp2PG). Also the reason we know that the first version was released is because of the recording in which the player says (allegedly) that it was released on author's Niconico page around 2 weeks before the Live stream.

As for the game itself, I honestly had a lot of fun playing it both in 2023, and now in 2025. 'Sakura Storm' is a bit more boring, but I actually had fun re-playing it. It is pretty intuitive to play, in my opinion. The second avoidance is something really unusual, that made me surprised. The song really helps it out, but I did not mind the gameplay or the simple visuals, I thought it being appropriate despite having such an energetic song (and in a completely different song genre).

It is hard for me to rate the difficulty properly, I guess both avoidances are more or less the same difficulty (maybe the Pink avoidance is a bit harder). The main difference is that 'Sakura Storm' is very much a barrage, but the other one has plenty of patterns to learn.

As I have said, the game is simplistic, but I found it to be effective with the space ship gimmick. I did not feel the need for anything more. I would even say that the little effects like falling leaves or countdown made it enough for me to love it. The game has the energy of 2012-2013 games, but in the good sense. It is really enjoyable at least for me, and I was glad to re-beat it again.

I wish the game had more content, but I do not mind for what we have now. These 2 avoidances are quite different. If I had to rate each avoidance on its own, then for 'Sakura Storm' I would give 6.9 rating and maybe 41 difficulty. For the other avoidance 42 difficulty and 7.3 rating.

If you have the game, try it out. It is a fun experience for like 30-60 minutes.

Would recommend.

Read More

Tagged as: Avoidance Special
[0] Likes
Rating: 7.1 71       Difficulty: 42 42
Apr 11, 2025
TheChiekurs
Tagged as: Avoidance Special
[0] Likes
Rating: N/A       Difficulty: N/A
Aug 28, 2020