Mass a Carry Blade!!

Creator: YamiyCat

Average Rating
7.5 / 10
Average Difficulty
47.2 / 100
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Tags:

Avoidance (7)

Screenshots

  • by GaspacoZanis
  • by GaspacoZanis
  • by GaspacoZanis
  • by evilgod
  • by GaspacoZanis
  • by GaspacoZanis
  • by GaspacoZanis

19 Reviews:

runforyourlife
three,two,one.
GO!!

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[1] Like
Rating: 7.5 75       Difficulty: 45 45
Dec 16, 2019
RandomChaos_
Pretty fun avoidance with a nice song.

Would recommend for newer and experienced players.

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Tagged as: Avoidance
[1] Like
Rating: 7.0 70       Difficulty: 40 40
Oct 12, 2019
CanusAntonius
Pretty enjoyable avoidance that has a bit going on. Like Gaspaco says, a lot of it are generic attacks, but they have been modified a bit to seem more interesting. Also, the arrow attack in the middle is pretty neat too, but I think it can be a huge difference in your run since the direction can be damaging to you, or absolutely non-threatening. The ending arrow has an attack that will likely kill you on your first attempt, so be warned of that.

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Tagged as: Avoidance
[0] Likes
Rating: 8.0 80       Difficulty: 47 47
Mar 16, 2022
Marong_TV
The Visual wise were very good.
But the curvings are the most hard part.
A fun avoidance to play tho

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[0] Likes
Rating: 8.0 80       Difficulty: 55 55
Feb 8, 2022
GaspacoZanis
Very dynamic and fast-paced avoidance made by YamiyCat. Attacks and visuals are rather on simple side. Yet experience, surprisingly, is very fun and satisfactory.

You will see many attacks, which seems generic like bouncing, curving, aiming and etc. However, author experiments with attacks, making generic attacks look actually good. For instance, instead of using generic bouncing, YamiyCat experiments with slowing down or adding additional attack (curving) .

Visual-wise I would say that effects are simple, yet smartly used. Short zoom-in effect ; block colour change at the beginning ; infinite jump warning from simple different colour letters and most notably – game code loading screen (I am still unsure is it a real code or not) in-mid of avoidance – you cannot say that it is something very outstanding, but it is unique enough to remember this endurance.

The only problem, which I have noticed both in my first and second playthrough is that attack difficulty balance is a little bit questionable. On one hand none of the attacks are actually too hard or too unbalanced, but on the other hand you can still get stuck for an hour on this avoidance even with some experience in avoidances. Sometimes you get very questionable RNG on different attacks, especially the one before infinite jump section.

Finale itself might be very troublesome for newer players, in my opinion, because you need to react very fast on RNG fruits and to not die very unfortunately at the very end. So this game can give some frustration if you get stuck for longer than you have expected.

I would personally say that difficulty-wise this avoidance is on the very edge between being pre-intermediate and intermediate player friendly. Originally, I thought that this avoidance should have been in Silver tier of Fangame Skill Rating Avoidance, but the more I look, the more I understand that it actually kind of fits as an early Gold tier game.

Overall, YamiyCat did a great job on creating this avoidance. Game may seem kind of like your cliché barrage. Yet it still somehow manages to be interesting and to avoid negative reaction from people. Have to say that it is fascinating.

Long story short – would recommend if you already have some experience with avoidance genre and if you are fan of SDVX-like soundtracks.

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Tagged as: Avoidance
[0] Likes
Rating: 7.8 78       Difficulty: 47 47
May 29, 2021