6 Reviews:
JESSMI2
你可能需要花很多的時間去背圖,和去發現地圖的樣子,想要一次通關基本是不太可能的
[0] Likes
Rating: 5.0 50
Difficulty: 33 33
Oct 13, 2022
Renko97
short game with a gimmick.
you have to die
you have to die
Tagged as: Gimmick
[0] Likes
Rating: 5.0 50
Difficulty: 23 23
Sep 29, 2022
Pigeon
A karoshi type game where you have to die to move on, but with a 5 minute time limit.
Some mazes can take a while to figure out and other floors have precise jumps to execute to be able to clear.
If you fail them, it can take a long time to go back for another attempt, which in the end will drain your timer very quickly.
Stopped at floor 11, the time limit is definitely way too short, even if the game was used for a competition.
[0] Likes
Some mazes can take a while to figure out and other floors have precise jumps to execute to be able to clear.
If you fail them, it can take a long time to go back for another attempt, which in the end will drain your timer very quickly.
Stopped at floor 11, the time limit is definitely way too short, even if the game was used for a competition.
Rating: 4.0 40
Difficulty: 40 40
Mar 18, 2022
GaspacoZanis
Review and rating is based how hard game is until screen 12.
Fourth game of serie, which is pretty wierd and clear of it can be interpritated very differently.
This game is basically skill analyser, which means, that this game probably don't have real end, and you can make only new personal bests. Games goal is to die, when 'Q' don't work, but everytime to beat you need to die. Game has a lot of gimmicks, traps, invisible blocks, interesting death screen, after which you go forward and non-restarting music. Only thing is that game automatically gives you "The end!" (or something like that, written in chinese), which was used in previous games, so theoretically you win, and there is no need to finish everything, while I don't know is it even possible to complete all screens, just play how much you want,since there is no real time, and you will just restart new savefile, so you can tick "cleared" even after first 5 minutes, since game says you, that you theoretically cleared it, and you can just improve your deaths, but still, I will count that 100% clear is to complete every screen which is possible, but any% how far you can.
My personal best is 11 cleared floors and I will count it as cleared game in any%. Idea is very nice, but since game doesn't allow you freely complete everything without time limit, I wouldn't recommend.
[0] Likes
Fourth game of serie, which is pretty wierd and clear of it can be interpritated very differently.
This game is basically skill analyser, which means, that this game probably don't have real end, and you can make only new personal bests. Games goal is to die, when 'Q' don't work, but everytime to beat you need to die. Game has a lot of gimmicks, traps, invisible blocks, interesting death screen, after which you go forward and non-restarting music. Only thing is that game automatically gives you "The end!" (or something like that, written in chinese), which was used in previous games, so theoretically you win, and there is no need to finish everything, while I don't know is it even possible to complete all screens, just play how much you want,since there is no real time, and you will just restart new savefile, so you can tick "cleared" even after first 5 minutes, since game says you, that you theoretically cleared it, and you can just improve your deaths, but still, I will count that 100% clear is to complete every screen which is possible, but any% how far you can.
My personal best is 11 cleared floors and I will count it as cleared game in any%. Idea is very nice, but since game doesn't allow you freely complete everything without time limit, I wouldn't recommend.
Rating: 5.0 50
Difficulty: 15 15
Aug 15, 2017