I wanna memento-mori

Creator: マリマリオ

Average Rating
9.5 / 10
Brilliant
Average Difficulty
64.8 / 100
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Avoidance (3)

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1/3
by GaspacoZanis

7 Reviews:

GaspacoZanis
1 year anniversary of this masterpiece and latest installment of Marimario after 3 years of hiatus (since the release of 'I wanna call voice'). This game was supposed to have an update, but as of now, there is only 'Lunatic' difficulty. And, honestly, maybe that is for the better.

This game uses 'Persona 3 reload' soundtrack, so it might be a bit unexpected to hear English song, used in Marimario song, and I love that.

Game has an intro which shuffles 4 random attacks, which are not very hard, besides vertical lines. But it is fine to get used to. Then starts the main avoidance and it is all pattern based, except like this attack: https://youtu.be/dmA23AbJqBw?t=37, but it is not a big issue. In the beginning I do recommend using my starts on the lower platforms, since it makes patterns easier.

Once you get here: https://youtu.be/dmA23AbJqBw?t=37, there is chance that this is where you might start getting laggs from time to time. Unfortunately, this game has such moments so you have to be aware of that.

Anyway, I really love patterns here. Really fun to execute, even if some are not necessarily easy (example: https://youtu.be/dmA23AbJqBw?t=41) to perform. My favorite moments starts from chorus part: https://youtu.be/dmA23AbJqBw?t=50. You will get heavy laggs here on weaker PCs, but god this is so beautiful. Patterns are really fun, and visuals fit so much. I think once you get to the moon part, the patterns are even more fun and are very satisfying to perform.

Game has a lot of sprite changes, which are kind of similar to the music video, except it is even more bright and colorful. It is a real tribute to Persona 3 and I love that!

However, this game's difficulty comes from the pre-finale. It is an indicator moment where you have to react where the fruit rings starts to appear. That will be the free space where you can dodge. It is definitely the hardest moment in the game, but I do not mind that. This game does not want you to fluke patterns, but instead knowing 100% what are you supposed to do. And that is so cool. I did not mind to replay this avoidance to get until the finale. Finale requires good memory and reaction, especially for the last rings. However, it does raise difficulty by a lot. Normally this would be 60-65, but because of the finale, I am rating this as high as I am. I might be overrating, but I think the difficulty is much higher to that, especially if you do not have good reaction like me. You need to be excellent in the main part and you need to do very well in the finale.

The best part is the outro which is really easy RNG, but it fits really well to the music and the overall theme.

This game has few issues, one of which are laggs. Author does provide you a version without surfaces, but I would not recommend trying that one. It is just not the same vibe. Also gameplay-wise the moment before cutscene (https://youtu.be/dmA23AbJqBw?t=50) does not work in the same way as in the surface version.

Another issue is that game is extremely low volume-wise due to a simple FMod error that author made. It is not a very big issue though.

However, I really loved grinding this game. It was a wonderful journey, and I wish more people would give a chance to this game. The finale is rough, but it is worth it, in my sincere opinion.

I do not want to go more into the gameplay, if you do not like playing blind, I recommend using my strats. Or if you like playing blind, then probably you will enjoy finding the strats. Although be aware, that this avoidance is not easy. And, honestly, it does not need other difficulties. It is beautiful as it is, since it was made with this difficulty intention.

I hope to see more of Marimario! I was really grateful to see his sudden returnal and I hope it is not for the last time!

Easily TOP2 of my all-time favourite avoidances! If I had to give my exact rating, then it would have been 9.99999999.

Highly would recommend for more experienced avoidance players!

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Tagged as: Avoidance
[0] Likes
Rating: 9.9       Difficulty: 75
Mar 29, 2025
gourdladle
it is among the best avoidance ever been made in the fangame history
[0] Likes
Rating: 9.8       Difficulty: 65
Mar 30, 2024
eggkid
[0] Likes
Rating: 9.3       Difficulty: N/A
Feb 25, 2025
TTBB
[0] Likes
Rating: 10.0       Difficulty: 60
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sobotomy22
[0] Likes
Rating: 8.7       Difficulty: 59
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