11 Reviews:
TTBB
"Therefore, just as sin entered the world through one man, and death through sin, and in this way death came to all people, because all sinned— To be sure, sin was in the world before the law was given, but sin is not charged against anyone’s account where there is no law." - Romans 5:12-13
We all know the story of Adam and Eve, how sin originally entered this world and became a part of humanity. The Kid, like many others, wonders what would have happened if Eve never ate the Forbidden fruit. He ponders of a world without sin. He comes up with a plan.
"If sin is a part of this world, why don't we take it, and push it somewhere else?"
Thus begins The Kid's adventure to send sins into space. Will he succeed, or will he have to accept sin as a part of this world? This is a character driven story with many twists and turns. It uses many biblical references and symbolism to tell its story that you may miss on a first playthrough. If that doesn't sound like your kind of thing, that's understandable, but for those interested, get ready for a grand adventure!
Reveal Spoiler
[0] Likes
We all know the story of Adam and Eve, how sin originally entered this world and became a part of humanity. The Kid, like many others, wonders what would have happened if Eve never ate the Forbidden fruit. He ponders of a world without sin. He comes up with a plan.
"If sin is a part of this world, why don't we take it, and push it somewhere else?"
Thus begins The Kid's adventure to send sins into space. Will he succeed, or will he have to accept sin as a part of this world? This is a character driven story with many twists and turns. It uses many biblical references and symbolism to tell its story that you may miss on a first playthrough. If that doesn't sound like your kind of thing, that's understandable, but for those interested, get ready for a grand adventure!
Reveal Spoiler
Rating: 7.0
Difficulty: 60
Jan 2, 2025
GaspacoZanis
Rating and difficulty based on my experience re-playing this game's avoidance in 2024.
So originally I have played this game in 2020 for FSR avoidance challenge, but never got to writing review.
Initially I remember taking most of my time on needle. It was not the most fun thing, honestly. I remember didliking several things, but now the only thing I can barely remember is the weird drop save at some point.
Needle is not necessarily the hardest thing in the game. I would probably say it is pretty much as hard as an avoidance going after it. Still, the only decent thing is visual design for needle. Gameplay is pretty generic and not very remarkable.
Avoidance is the reason this game exists and you can tell it if you just read the title. It is game about sending Johnny Sins in space. Well, rather generic avoidance with Johnny Sin's sprite. Actually, 2 sprites, he and his gray form. Both of these phases are pretty long, in total making gameplay of around 4 minutes long. And, damn, both forms are annoying.
Avoidance has dot hitbox, but you can tell that author made 2 very different and unrelated phases, realized gameplay is too hard and just put dot hitbox to nerf it.
Attacks themselves are consisting from very standard curvings twisted in different ways and other very unremarkable attacks.
The issue is that it just feels as if nothing is going on. You have attacks which are easily doable and attacks which can give you the most unnecessary situations ever. What the hell is that final attack of first phase? Or bouncing attack which is literally unpredictable?
Or what about 2nd phase, where you have bunch of attacks where you need to reavt on hyper speed bullets or curvings mixed with straight RNG, ready to go towards you if you get a bit unlucky.
Unnecessary orbit-like pattern, bunch of diagonal or vertical falling dense bullets, where you have little space to operate. And also not the most cool pre-finale.
And then you beat avoidance, get credits... what do you mean in this game there was used song "Hold Angel" ? I do not remember that there... weird.
What do you mean "What is that noise?" ??? Omg...
Yes, this avoidance has another phase after credits. It is styled as if it is phase 4 of Last TIS, and you can see for what author was going to.
This phase is short but what a cluster of attacks it is. It is probably the hardest thing in avoidance. You really need to read it well enough to not die. I was lucky first time to beat it like 3 tries, but on 2nd playthrough I was not as lucky.
Yes, you do not have checkpoint. You have to rebeat the whole thing again if you die. At least you can skip credits by pressing S.
But like come on. It is not a "Haha choke phase" , which would work somehow. After dying once, you will expect to beat it, not dying several more times. Because rebeating 4 / 5 minutes of content (depends if you rest on crefits) here is not that fun.
After beating game you get practice warps. I had no intentions on beating needle, so I tried practicing avoidance for 2nd clear. And, instead of 1.5 hours like first time, this time it took more than 2 times longer. I had practiced...
I was fine with the game first time, but now it was just an infuriating experience. Niw I noticed that the only thing tying all phases is obnoxiously loud sound and white flash between phase 1 and 2 and just sound after credits.
This game was made as a meme, which did not age that well, because game did no try a bit harder to impress the player.
I like the idea of fake credits, but I do not appreciate mini Last TIS phase 4. Come on...
If you can first try hard parts, then I can understand why someone could find it as a fun experience. Hey, even I enjoyed it for the reason of beating fast!
Otherwise, if you feel unsure about avoidance or needle, I think it is better to skip this one. You won't lose a lot.
Highly would not recommend.
[0] Likes
So originally I have played this game in 2020 for FSR avoidance challenge, but never got to writing review.
Initially I remember taking most of my time on needle. It was not the most fun thing, honestly. I remember didliking several things, but now the only thing I can barely remember is the weird drop save at some point.
Needle is not necessarily the hardest thing in the game. I would probably say it is pretty much as hard as an avoidance going after it. Still, the only decent thing is visual design for needle. Gameplay is pretty generic and not very remarkable.
Avoidance is the reason this game exists and you can tell it if you just read the title. It is game about sending Johnny Sins in space. Well, rather generic avoidance with Johnny Sin's sprite. Actually, 2 sprites, he and his gray form. Both of these phases are pretty long, in total making gameplay of around 4 minutes long. And, damn, both forms are annoying.
Avoidance has dot hitbox, but you can tell that author made 2 very different and unrelated phases, realized gameplay is too hard and just put dot hitbox to nerf it.
Attacks themselves are consisting from very standard curvings twisted in different ways and other very unremarkable attacks.
The issue is that it just feels as if nothing is going on. You have attacks which are easily doable and attacks which can give you the most unnecessary situations ever. What the hell is that final attack of first phase? Or bouncing attack which is literally unpredictable?
Or what about 2nd phase, where you have bunch of attacks where you need to reavt on hyper speed bullets or curvings mixed with straight RNG, ready to go towards you if you get a bit unlucky.
Unnecessary orbit-like pattern, bunch of diagonal or vertical falling dense bullets, where you have little space to operate. And also not the most cool pre-finale.
And then you beat avoidance, get credits... what do you mean in this game there was used song "Hold Angel" ? I do not remember that there... weird.
What do you mean "What is that noise?" ??? Omg...
Yes, this avoidance has another phase after credits. It is styled as if it is phase 4 of Last TIS, and you can see for what author was going to.
This phase is short but what a cluster of attacks it is. It is probably the hardest thing in avoidance. You really need to read it well enough to not die. I was lucky first time to beat it like 3 tries, but on 2nd playthrough I was not as lucky.
Yes, you do not have checkpoint. You have to rebeat the whole thing again if you die. At least you can skip credits by pressing S.
But like come on. It is not a "Haha choke phase" , which would work somehow. After dying once, you will expect to beat it, not dying several more times. Because rebeating 4 / 5 minutes of content (depends if you rest on crefits) here is not that fun.
After beating game you get practice warps. I had no intentions on beating needle, so I tried practicing avoidance for 2nd clear. And, instead of 1.5 hours like first time, this time it took more than 2 times longer. I had practiced...
I was fine with the game first time, but now it was just an infuriating experience. Niw I noticed that the only thing tying all phases is obnoxiously loud sound and white flash between phase 1 and 2 and just sound after credits.
This game was made as a meme, which did not age that well, because game did no try a bit harder to impress the player.
I like the idea of fake credits, but I do not appreciate mini Last TIS phase 4. Come on...
If you can first try hard parts, then I can understand why someone could find it as a fun experience. Hey, even I enjoyed it for the reason of beating fast!
Otherwise, if you feel unsure about avoidance or needle, I think it is better to skip this one. You won't lose a lot.
Highly would not recommend.
Rating: 3.8
Difficulty: 61
Apr 26, 2024
LastTISisLife
Okay needle, fun barrage (i didn't like third phase tho)
[0] Likes
Rating: 7.0 70
Difficulty: 67 67
Sep 6, 2022
Maxim_new
Нидл такой себе, местами неплохой, но последний экран перебафф и не очень играется. Больше всего в авойде не понравилась первая фаза.
[0] Likes
Rating: 7.2 72
Difficulty: 65 65
Aug 17, 2020
SUDALV
Прошёл только авоиденс.
Аудиовизуально приятно сделано. Много атак играется приятно.
На второй фазе много очень плохих атак на реакцию. На первой атака с отскоками неприятная (но простая)
[0] Likes
Аудиовизуально приятно сделано. Много атак играется приятно.
На второй фазе много очень плохих атак на реакцию. На первой атака с отскоками неприятная (но простая)
Rating: 6.0 60
Difficulty: N/A
Aug 14, 2020