I wanna escape the Western house

Creator: poroniumu

Average Rating
6.6 / 10
Average Difficulty
40.0 / 100
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Tags:

Adventure (6) Trap (6) Gimmick (6) Boss (4)

Screenshots

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11 Reviews:

Pigeon
Interesting adventure game, which includes a bunch of gimmicks you don't see often. The saves and stages have markers like arrows or names to let you know how much you have progressed through the stage.

Stage 1 has a lengthy save with traps on multiple screens, which can be frustrating.
The stage 2 bubbles are a bit janky, sometimes you can get stuck in the ground (but can jump) during the boss.
Stage 3 might be the hardest stage overall with some precise platforming and cycles that aren't obvious to get through.
Stage 4 reuses some of the previous stages mechanics in newer creative ways, as well as incorporating new ones. It also contains its own "hub" with different paths that get unlocked as progress is made.

Stage bosses will attempt to use at least once a mechanic or hazard that has been added in the stage they are in or add their own.
Stage 3 boss can be quick killed if you damage it quickly enough and skips a pattern. However, it gets costly if you make a mistake. Stage 4 boss has 10 HP, but can be done quickly if you are able to get 2 or 3 shots in every time.
Final boss reuses an attack from each of the previous bosses in its own way. Each one must be avoided before getting to the damaging phase.

Using F9 on the clear screen asks for a name and makes a screenshot with the time that was spent on each stage throughout the game, can be interesting for people who wants to do speedruns.

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Tagged as: Adventure Trap Gimmick Boss
[1] Like
Rating: 7.5 75       Difficulty: 38 38
Dec 23, 2020
Nearigami
Fun old school adventure game that doesn't necessarily stand out among its contemporaries, but also doesn't really do much egregious either.

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Rating: 7.0 70       Difficulty: 40 40
May 24, 2024
PlutoTheThing
Interesting game, it takes place in four different stages, each one having a mild sense of openness, although they are linear and you are told where to go. There's a few cool things and neat bosses, but the game definitely lacks stuff which would make it really stand out, it's just a cute little adventure game that's pretty fun, and that can be appreciated in it's own right.

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Rating: 6.7 67       Difficulty: 33 33
Oct 12, 2023
Jopagu
A fun classic adventure game that I found to be seriously underrated. Western House features four areas, each with a few different gimmicks. The gimmicks were used quite well, creating some enjoyable screens that feel novel, despite the simplicity of the gimmicks. Nothing really overstays its welcome, and the game is constantly giving you new things to play with. The bosses are fun, and use the gimmicks from their stages to create unique fights. The final boss uses attacks inspired by the previous 4, creating a fun fight that has a variety of attacks involving different gimmicks.

The game is pretty heavy on the traps, and they're all very old school. Despite this, I found myself laughing out loud from some of them, something incredibly rare for a fangame this old. It understands how to make simple traps a surprise, without becoming an annoyance.

Overall, this game is highly recommended for fans of classic adventure games. I would encourage you to not be deterred by the low average score, I found this game to stand on the same level as other well regarded games from this era.

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Tagged as: Adventure Trap Gimmick Boss
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Rating: 8.0 80       Difficulty: 43 43
Oct 8, 2023
GaspacoZanis
Another adventure fangame made by poroniumu, who is mainly known for making another adventure game - I Wanna Escape the Mysterious House, however there are significant differences between games.

This game has much more production value than his many other games. Game doesn't have restarting music, it has pretty unusual gimmicks and some kind of story and other helpful stuff, like help notes and easy mode, which activates if you get stuck on some save quite a lot on platforming. Sadly story and notes are in Japanese and as I get, bosses don't have easy modes, like they do have in such games, like I wanna be the RUKIMIN!7(SEVEN!), which is quite sad. But good thing is that easy mode for platforming is optional and gets activated only if you touch the appropriate box, which appears, when you die too much on some save. I didn't use any of those, but it is a nice thing for those who have less experience in fangames. Platforming itself is made quite good and I liked that there were several arrows, which show where to go, which helpts to not get lost, however the thing, which really is annoying in this game are traps, because mostly those are generic and quite a ot those are at the end of the long saves. Also, long saves is another problem, because at times I felt that saves are too long and could have quite more saves to be more fun to play and not to waste time to play one and the same traps for several times just to get to the second half of saves. At least gimmicks were all fun and original and I don't have any complaints about those.

On bosses I had fun to play through, because many had very original gimmicks and attacks. I had very fun to play through first and second bosses, because they didn't fell too hard or too long. Idea of third boss is original, however it may be confusing, especially, to understand when to shoot and when no, since sometimes it doesn't allow to deal real damage if you destroy green HP bar too early (at least as I get it), also it had small cutscene, which may be also annoying. Fourth boss also has interesting set of attacks, however, in my opinion, it has too many HP and some attacks may give you really bad RNG from time to time. Final boss is very original, and I liked, how it references all of previous bosses and make medley of its attacks. Also idea to clear all attacks in pattern order and only then attacks go in random order, which is really nice way to learn attacks, since some attacks are quite hard to learn, in my opinion, and even in this way this boss was the hardest boss in the game and I think that for new players it could be also quite challenging, but in the same time is also quite annoying too.

Game has its pros and cons. It has nice production value and nice features, and many fun segments, however it is in Japanese, has annoying traps, long saves and final boss can be also quite annoying. Maybe it isn't the best choice for the beginner players, but if you have at least some experience in fangames, then you may give a shor for this fangame! Would recommend.

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Tagged as: Adventure Trap Gimmick
[0] Likes
Rating: 5.9 59       Difficulty: 39 39
Aug 1, 2019