I Wanna Hold and Relieve

Creator: PDPlayer

Average Rating
5.4 / 10
Average Difficulty
68.0 / 100
[Download Not Available]


Avoidance (2) Dotkid (1) Short (1)


  • by GaspacoZanis
  • by GaspacoZanis

2 Reviews:

Small remark: Since it is difficult for me to rate this game, then my difficulty rating can be incorrect, so do not rely just on it.

My first actually cleared game made by PDPlayer. It is relatively short avoidance, which is basically 'Outrage' attack from I wanna go the DotKid! It uses same style Miku sprite and same fruit behaviour, mainly, you can conclude that from light-blue fruits which are going straightly to the left. However, I felt that it is actually buffed from original. Of course, I haven't played original, but comparing with video everything looks a little bit faster. Still, I will rate everything just from what I have experienced in this game. I have to say that this was really tough. I always thought that this in these kind of bosses, you just have to randomly do something and relatively slowly move left or right. That wasn't as easy. You have to all the time read stuff. And praying for good RNG won't help much, even though you most likely won't clear this avoidance if you don't have any. You have 3 kind of fruit behaviours, and you have to manage each of them. Green fruits are straightly aiming ones, purple are aiming circles, light-blue straight trajectory fruits. Green fruits you can always freely survive if you are not standing on one spot for all the time. For purple circles the only objectively good strategy is to move from right to left, otherwise it is a hell. Light-blue fruits is pure RNG, so good luck with that. Basically, I tried to do what people I think do on I Wanna Kill The Kamilia 3 speedruns, except that you start at the beginning on the ground (since it is where avoidance starts). I move as far on right as I can, and when purple circles start to spawn I try to go left with carefully overjumping obstacles. At the end I jump on the left side of the screen and try to move right again, after purple circles start to spawn, I go left and do same jumping maneuver if I do not have a wall. Then I have to go right to survive third purple circles, however it is very tough to go right, in most of situations you will have walls, but you will have a little bit easier situations with purple circles. After you survive the third purple circles you have to dodge everything on left and not to die on last purple circles which are coming themselves without following green and light-blue fruits, which makes fourth explosion a little bit easier. Luckily, after that avoidance ends and you can collect Miku's figurine and go to right, but, oh well, you will meet with this: [url]https://cdn.discordapp.com/attachments/477060772967481344/659152091838939157/clear.jpg[/url]. I guess, you can count that as a clear.

Not sure why PDPlayer made this at first place. I guess those were some kind of practice tool, which he himself said (I won't post proofs due to privacy, but if you really want to see, I can show you in personal messages), even though that is quite surprising and not usual thing to see from him. Anyway, I can say that this avoidance, in my opinion, is really great introduction to Dotkid mechanics, even though insane ones. If you can clear this, then you most likely will understand what to expect in the future if you play these kind of games, and, of course, it is good to raise your skill in such kind of random avoidances, in my opinion. Also, for some reason, I had fun with this game, even though it was hard to play and I many times lost kid from my vision due to lack of circle or square around the kid.

If you for some reason have this game and if you are ready for some insane content incoming, then I would actually recommend this avoidance. Also I think it is a good practice tool for I wanna go the DotKid! and other similar games, so if you are OK with such kind of indirect practice 'tools', games or call it as you wish, then I also can suggest this avoidance.

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Tagged as: Avoidance Dotkid Short
[1] Like
Rating: 5.4 54       Difficulty: 68 68
Dec 24, 2019
Tagged as: Avoidance
[0] Likes
Rating: N/A       Difficulty: N/A
Dec 5, 2021