I wanna be the Crystal

Creator: トンコツ

Average Rating
0.8 / 10
Average Difficulty
57.0 / 100
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Adventure (1) Needle (1) Trap (1) Gimmick (1)


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1 Review:

Pretty bad adventure thing consisting of an intro stage followed by seven portals (Each of which contains one or more stages, and a couple individual screens that can't even be called stages at all) that you need to clear in any order before unlocking the last one. Most stages are journeys through sets of gimmicks that always make you think that the game can't get worse than that, even though it always does. When you think that the black-and-white poorly designed needle where you can't tell the spikes apart from the blocks is the worst part of the game, you reach the maze with extremely fast moving platforms that immediately changes your mind. When you think that the slippery ice stage filled with traps, precise maneuvers and fake paths is the rock bottom, the stage with fans that slow you down while you try to avoid traps and execute precise maneuvers will be there to show you that ice isn't even that bad. The few sections that aren't that bad are still filled with generic traps, or simply mediocre, so in the end there isn't a single nice platforming section in the game up until the last stage.
The last stage is alright. It has some creative sections, but also has some poorly designed ones to balance things out, including some hidden saves. Near the end it becomes more needle-ish, with some generic jumps, but nothing terrible.
The bosses are also bad. Most follow the concept of getting harder as the fight goes on, which makes bosses with higher amounts of HP particularly tedious. The last boss follows a different structure, being more learn-y and a bit more decent, although the first phase is mostly standing still and once you kill the boss, the game freezes for a couple seconds to show some dialog windows that must be closed manually, which might lead to uncomfortable situations like the game un-freezing when you least expect while your hand that controls the arrow keys is pressing the Enter button, and then one of the projectiles killing you before your hand is back to its normal position. Specific, but happens more often than it should (It shouldn't happen at all).
When you end up hoping for a mediocre section in a fangame, it's just intuitive how terrible said game is, and that's exactly what happens here. Highly not recommended.

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Tagged as: Adventure Needle Trap Gimmick
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Rating: 0.8 8       Difficulty: 57 57
May 2, 2017