I wanna call me it.(共同開発)

Creators: lily, だぶりゅー

Average Rating
8.1 / 10
Average Difficulty
70.5 / 100
[Download Not Available]

Tags:

Adventure (1) Needle (5) Avoidance (5) Trap (2) Gimmick (3) Boss (1) Rin (1) Puzzle (1) Barrage (1)

Screenshots

  • by Yok
  • by Xplayerlol
  • by Xplayerlol
  • by Xplayerlol
  • by Xplayerlol
  • by Xplayerlol
  • by Xplayerlol

18 Reviews:

Xplayerlol
Rating doesn't include extra.
Really good fangame. The stages are all very enjoyable and different from each other. There are trap stages, needle stages and even a puzzle stage, some of them featuring really cool gimmicks. The visuals effects are really cool and very well-placed, and I like most of the bosses. The first boss mixes platforming with avoidance, which is really cool and something very rare in fangames. It's fair, and quite fun.
The second boss, Rin's avoidance, is the reason why I said that I like MOST of the bosses. This is the exception. It's a visually cool fight, but the actual gameplay is terrible. She's terribly RNG-heavy, many of her attacks can easily kill you without you being able to do anything about it because they're way too fast. Her pattern attacks are also a pain, they take a while to figure out, and every single time you die, you have to wait until you get lucky with the RNG, so that you can die at the pattern again and maybe find a way to dodge the next attack. Booring.
The last boss makes up for Rin's massive failure, though. Two phases, both very well-made, the first one is already interesting, and the second one is simply brilliant (Although the last attack takes a bit too long). It's a very memorable and enjoyable fight, and there is a save after you beat the first phase, which is always very helpful.
It's a very well-made game, with lots of variety, the only really annoying thing is Rin's avoidance, and the last boss is worth the effort. Would recommend.

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Tagged as: Needle Avoidance Trap Gimmick Rin Puzzle
[3] Likes
Rating: 7.8 78       Difficulty: 64 64
Aug 27, 2015
just_another_Guy
Amazing fangame, just the Rin avoidance alone makes this worth playing, it's extremely well-made and fun to learn, although the final boss is also a treat (the platforming parts involve somewhat original for their time gimmicks, I only found the horror stage memorable but they're all fun, nothing bad about them). Extra is cool too, though I doubt I'll beat it anytime soon.

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Tagged as: Needle Avoidance Gimmick
[1] Like
Rating: 9.0 90       Difficulty: 62 62
Sep 10, 2017
Smajsnamz
Each rooms platforming is between easy and medium difficulty with big gaps in between saves, making it feel like big strides are being made. The avoidance boss in the middle of the game is easily learnable up to the end where things kinda fall off and just get a little rough. The last boss has great production value and is incredibly well made. Highly recommend to anyone who likes a diverse set of quick platforming, awesome upbeat music, and a few neat gimmicks.

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[1] Like
Rating: 6.0 60       Difficulty: 50 50
Jan 19, 2017
Lss40
The game is very fun and with a lot of variety, and I'd say around 40-50 difficulty... up until you get to the second boss.
This is where you have to beat a pretty long avoidance with some attacks that can screw you up. I actually decided to start playing this game in order to play this avoidance, but boy, did I not think it would be this difficult for me... Turns out over 80% of my playtime would be spent grinding this boss. Still, I mostly enjoyed my time with it because I love the song.
After that, the game returns to the 50ish difficulty for few needle screens and a final boss, which is rather fun.
Then you're rewarded with an extra avoidance, which I will probably never beat, difficulty-wise in 90s. It's still fun attempting and seeing how far you can get, though.

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[1] Like
Rating: 9.0 90       Difficulty: 70 70
Oct 31, 2016
AndresSgarrido
Review include extra.

Great design and effects. The endurances are fun and well made, final boss feels like its a bit slow compared to the first avoidances but still its enjoyable, about extra, uh... intro is way too long, besides that, i really liked the design of the attacks that actually fit the song.

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[1] Like
Rating: 7.0 70       Difficulty: 92 92
Jul 11, 2015