Crimson Needle 2
Creators: Kale, Zero-G, Nikaple, TheNewGeezer
The visuals/production is ten times better in this than the original Crimson Needle.
The gameplay also feels better, with less shit jumps at the beginning of saves being the most notable thing I noticed.
The music is overall better too, other than the dishwasher song.
would recommend, definitely.
Definitely recommended to anyone who likes needle. There is so much content in here, so you'll have a lot to play. Obviously there will be some floors you like more than others, but the bad ones don't ruin the game for me.
I started the game with a mixed feeling. I was never really a big fan of Crimson Needle 1. It could be that I was just a worse player than I'm today, but I still feel like the balance in the first game was way worse than it is in the sequel. So I sat down and the goal for my first day was Floor 50. I played and played and I have to say, it was a long time that I had so much fun with a needle game. There are so many non-standard jumps that you wait infront of a jump, scratch your had and ask yourself "What the fuck is this?! And how should I do it?". But in the end it turned out it's more simple than you think.
Especially when it comes to longer segments it's important for me, that the level design gives you the opportunity to progress even if you don't progress. I know it sounds weird, but what I mean is, that when you start playing a save and struggle with early jumps, you build up muscle memory really fast and clear these jumps you struggled with almost every attempt and progress further into the save until you beat it. Best example are Rukitos games like RZ or SSR2. Everyone who played those knows exactly what I mean. And Kale did a great job of giving you this feeling.
Also what I just realized afterwards is, how smooth the difficutly curve actually is. I didn't really notice how much harder the game got until I was somewhere in the 80's.
Of course not everything is perfect in a huge game like this. One thing I didn't like was the music choices. Too calm, too boring, not needle music for me. But this is my personal taste, so this won't influence the rating. Also floor 92: I know it's a meme for Kale but.. fuck this screen so much. I'm REALLY happy for everyone, who doesn't have to go through this pile of shit anymore. The screen is now optional so it's also insignificant for the rating. But floor 100 is.
I know it's the final screen, I know it's supposed to be hard, but if you won't open RMJ for it, you will have a nice long grind on it. I didn't open RMJ for the 99 other floors, but this one... yea. Don't want to spoil too much.
So the boss.... is a true masterpiece. If anyone here played World of Warcraft and raided a lot, he knows that raid phase when you encounter a boss, learn the mechanics and try to find a strategy for it. It's exactly like that, and I love it for being like this. The mechanics are really in-depth and you can vary a lot in terms of strategies. There is not only this "One correct way" of doing it. It never feels unfair, because everytime you die, it's mostly because YOU did a mistake and not because RNG is a scumbag. Of course there here and there some RNG deaths too, but thats unavoidable with any boss which contains RNG.
Also there is nice little extra thingy which will give you maybe the urge to replay the game, but I can't spoil it, you should find about it yourself ;)
So yea, I can only recommend this game to anyone who really seeks a challenge. The needle is one of the best I've played in the 2 1/2 years of fangaming I did. Good job Kale, Zero-G, Nikaple and Geezer !
Many of the rooms couple "standard" jumps alongside original jumps, keeps each screen of CN2 feeling fresh and unique. I have not completed this game, rather, I will edit my rating/difficulty as I progress through the game. I have enjoyed it up to where I am now, and I see it as a great successor to the first Crimson Needle.
Would highly recommend to anyone who enjoys needle games, or those looking for a challenge!