Pretty fun and challenging game with use of triggers and gimmicks!
Very fun and well-made needle game. The gimmicks are standart (Vines, platform jumps, gravity inversion), but they're all used very well. There are also plenty of interesting jumps, and the key point of the game: The triggers. Every time you touch a trigger, the platforming will change a lot, and these changes lead to a very interesting maze-like style of game. However, some of these triggers are invisible, which isn't too bad by itself, but when combined with a terrible trigger placement, it simply doesn't work. The first jump in the penultimate screen is a good example. If you're going to show the triggers, please show all of them. The point of the platforming shouldn't be finding the triggers, but trying to understand what does each trigger do.
Anyway, it's a really fun needle game that I enjoyed a lot (Also, thanks for making the death sound low). Would recommend.
Pretty good and challenging game made by hector/vormanax.Has alot of cool jumps and it uses vines,platfroms and gravity flippers pretty well.Sadly its his last game BibleThump.Would recommend.
There's some invisible triggers that I wish were visible because you need to touch them to open the path in some segments, and by having them not visible sort of forces death at times. The music overall was pretty good, especially in the first area. Visuals are not complicated at all and do the job nicely for this type of game.
There is a harder mode where the jumps are more difficult and intricate that promises some sort of bonus if you beat the game playing it. Overall a fairly solid and challenging game for needle players