I wanna jump the Shark 2

Creator: Shark3143

Average Rating
8.4 / 10
Average Difficulty
59.7 / 100
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Tags:

Adventure (4) Needle (1) Avoidance (4) Gimmick (5) Boss (4)

Screenshots

  • by Xplayerlol
  • by Shark3143
  • by TeaPawncha
  • by Xplayerlol

7 Reviews:

Smajsnamz
The creators of this game feel like they went over it with a fine shark-tooth comb. Editting out and building up aesthetic and balancing difficulty. A few bosses hit the lack luster radar on my end, but were visually spot on regardless. This game has required extra and its highly recommended you get it. Extra in this game is some of the best extra I've ever had the pleasure of playing. It includes 1 stage filled with meduim level jumps and medium level length saves a perfect fit for most players to feel good running through. The last bosses are (normal and extra) are both incredibly high production value and great send offs for whichever path you choose to end at. As far as feeling accomplished once beaten this is probably it. Its rough around the edges giving you a normal fangame grit but refined enough to keep you wanting more till the end.

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[1] Like
Rating: 7.0 70       Difficulty: 60 60
Jan 19, 2017
CakeSauc3
Shark learned a lot making Jump the Shark 1, and it really shows here in the sequel. Everything, including production value, difficulty curve, and level/boss design were greatly improved.

The early and mid parts of this game are fun, but things become even better once you reach the final stage. The needle is great and the final boss is a rewarding experience for any player who reaches it.

I recommend this game to all, though newer players should expect a challenge.

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Tagged as: Adventure Avoidance Gimmick Boss
[0] Likes
Rating: 9.0 90       Difficulty: 60 60
Jan 31, 2017
Xplayerlol
Really fun and really well-made needle game. There are 3 stages (Not including the last stage), each stage having a set of specific gimmicks related to the stage's theme. These gimmicks are combined with straight needle to give the game some variety, and the game succeeds perfectly on that: There aren't two saves alike. There are also secret-ish coins you can collect to unlock the last stage (Which the game doesn't really consider an extra stage), which consists of some screens of really fun and creative straight needle, and might have been my favorite part of the game. These coins are really well-placed, which means that you can find them with no big effort if you pay close attention to the screens. You can easily keep track of the coins you need to collect at each stage, since the main hub shows how many coins are available at each section of the stage, and if you still miss a coin, you can always go back to the main hub by pressing F3 and try to collect the coin again. Also, there are checkpoints at specific points of each stage, so if you go back to the main hub, you won't have to do the whole stage again to reach the section you want. Visuals are amazing, musics are cool, death sound is low.
The bosses are quite cool, too. They are really cool-looking and most of them are fun to play (Scythe being the exception), peaking with one of the best-looking avoidances I've ever seen. There are also mini-bosses at the three first stages. Gameplay-wise, they aren't anything life-changing, but one or two of them have some interesting concepts.
It's just an amazing game overall. Would recommend.

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Tagged as: Needle Avoidance Gimmick
[0] Likes
Rating: 8.7 87       Difficulty: 68 68
Jul 6, 2016
AlexBrogan69
I've yet to finish the game, but it's so fun I felt like I needed to review it already. This game is a great blend of needle and gimmicks. The bosses are also super fun. I'm not a boss guy but I find myself enjoying the bosses and wanting to retry them when I die. I will update when I finish the game, but as it stands it's a great game. Definitely recommended.

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Tagged as: Adventure Gimmick Boss
[0] Likes
Rating: 8.0 80       Difficulty: 65 65
Jun 18, 2016
Wolfiexe
Jump the Shark follows suit upon the first game in the series, with it being an adventure game built into three stages with coins (secrets) scattered throughout. This is an improvement in many ways upon the first as the amount of coins are reduced and designed more interestingly, the overall level design feels much more polished both visually and gameplay-wise, and the bosses are a personal highlight overall especially towards the end.

Small downsides that I found were things such as the difficulty of some saves, where some jumps felt a little too precise to pull off given their position in the game. Granted most of these situations were in secrets, which explains the choice. There were only a few parts of needle that I didn't really like, such as the final coin in stage 3, but the goods outweighed the bad by far. Stage 2 is also heavily based around conveyors which isn't everybody's cup of tea, but I personally liked it.

The bosses deserve special mention. Each is interesting and fun with something new to learn, although I'd say the quality definitely increases as the game goes on with it ending on the best bosses, including a very visually impressive avoidance. Worth noting that the endgame can only be accessed by collecting all coins, which is tracked by a counter above the stage doors. This makes tracking down any missed secrets fairly easy.

Overall, Jump the Shark 2 is a very solid adventure game that's a huge quality increase from the first. For full enjoyment, I recommend collecting all the coins to experience the very impressive endgame content.

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Tagged as: Adventure Avoidance Gimmick Boss
[0] Likes
Rating: 8.5 85       Difficulty: 60 60
Jun 18, 2016