I Wanna Break The Last Z

Creator: PDplayer

Average Rating
8.0 / 10
Average Difficulty
81.6 / 100
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Needle (1) Avoidance (2) Medley (3) Boss (1) Long (1) Barrage (1) BossRush (1)


  • by sashiming

9 Reviews:

It's very fun.

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[4] Likes
Rating: 9.5 95       Difficulty: 85 85
Mar 10, 2018
I can easily imagine the way of PDplayer's thoughts when he starts a new project, probably about every time.
In my case (about 5 yesrs ago), I tried to make a similar copy of I wanna be the guy, like borrowing or make a similar graphics from other games as stages (with a shitty level design of course) and with a random character as a boss. And now, years has past and those ideas were now tossed in to the trash can. I was like, really wanted to materialize my ideas into a real game and couldn’t wait to see what other people would say. I'm glad I didn’t know gamemaker back then, because if I had, my first game would have seen on sudoku. It’s like, making ideas and putting right onto the gamemaker and never caring about the lack of congruence, or the insta-gibbs, or the shitty level design, or the difficulty curve, or anything that might bother the player. Even 1 percent.
Break the series Z 1,2,3 has all of the problems that I said, so I never bothered to play it, and I think PDplayer tried to redeem it by reducing the difficulty a lot (which was one of the big complaints of Z3) but the shitty parts still exists. I’m glad this is the last in the series. Wouldn’t recommend.
As a bonus complaint, I asked PDplayer that how did you managed to contact the disorder’s creator (mizudori) for the permission, but he said he couldn’t find the creator anywhere on the internet, which is super great. Not contacting the creator for the medley and making a copied version of disorder avoidance, just WOW.

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[4] Likes
Rating: N/A       Difficulty: N/A
Mar 8, 2018

Honestly, considering it's his third installment of copycating the *infamous game* I was hoping he'll do better this time, but turns out he just covers his "format" in a different flavor each time.

It's really hard to consider PD as a maker who made over 30 games and 3 medleys.

The same old rotation of Blowgame screens.
The balance issue with the 2nd boss.
Extremely poor port of the 3rd boss(low res textures seriously?)
Some stage 4 screens are at the same level as stage 2 screens.
And he honestly thought that games such as PD Happy (totally not his games) fits in?

also as Shinobu pointed out - reducing difficulty doesn't work at all.

1 is for hub, nothing else.

Geeeee, He didn't get the permission to use Gustav last time, looks like he lied in this .txt, also remaking bosses by clear videos (what?)

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Tagged as: Medley
[3] Likes
Rating: 1.0 10       Difficulty: 80 80
Mar 9, 2018

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Tagged as: Avoidance Medley Barrage BossRush
[1] Like
Rating: 9.0 90       Difficulty: 87 87
Aug 9, 2018
оценка для any% v0.7
пиковая сложность платформинга где-то около 70
боссы до 75 (Noesis)

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[1] Like
Rating: 9.0 90       Difficulty: 80 80
Jun 3, 2018