luna pixie

Creator: ナヒーダ

Average Rating
6.6 / 10
Average Difficulty
44.0 / 100
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Tags:

Needle (4)

Screenshots

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Creator's Comments:

OccultCube [Creator]
Easy needle. Not really good like my other games. Maybe 4/10

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Tagged as: Needle
[0] Likes
Rating: N/A       Difficulty: 40 40
Nov 28, 2023

7 Reviews:

om1
(~ ̄▽ ̄)→))* ̄▽ ̄*)o

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[1] Like
Rating: 7.2 72       Difficulty: 41 41
Nov 28, 2023
phgQED
I was genuinely excited to play this game because I am big fan of the creator's work otherwise even though it is usually far outside my difficulty range. It is difficult to review a creation, however, when the creator says on the thing that it's 'not good', because then I feel stupid if I like it, whereas if I say I don't like it, they can respond with "well I told you it wasn't good".

With all that said, this game started out very promisingly, with a lot of fun 16px wallhugs and turnaround maneuvers. I think the tileset is great, the engine feels smooth and the game comes prepatched. Even the aesthetics of the object placement are given care and attention, with thing slike spikes merging into each other and happy hollow fruit always blocking the path somewhere. The music is a bombastic jazz tune which didn't quite fit the mood of the game for me, but it was still nice to listen to for a bit.

For some reason many of the early water maneuvers felt overly precise to me, and as the screens went on I noticed this was true of several jumps per save in general, usually which were corners seemingly nerfed by 16px. I get that the entirety of needle is a precision genre, and that you're going to make a jump as precise as feels fun for you, but it seemed odd to me that in a game focused on being low difficulty that there were random jumps which stood out in terms of their tightness.

I was also confused by the pathing in several points, even though I'm sure it's rudimentary to everyone else—I have a real problem discerning anything more basic than 'go exactly here at all times', so this isn't a real knock against the game, but it did leave me with a feeling of frustration which was compounded by the aforementioned jumps. The save point placement often felt too early in a map, leaving me stuck on the second half for far longer than the first.

I think the inclusion of a golden challenge is cool, as it adds an extra level of replayability for more experienced players, and a cool feat for someone dedicated to set their eyes on.

Even though this game wasn't my exact cup of tea, I still greatly appreciate that makers are attempting to release games in this difficulty space. It's for that reason that I downloaded and played this game almost as soon as I found out it existed, and why I took the time to provide detailed feedback instead of just leaving a rating. I hope that some of comments were useful, and that I get the privilege of playing more of this maker's games in the future.

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Tagged as: Needle
[0] Likes
Rating: 6.0 60       Difficulty: 50 50
Nov 29, 2023
theTics
Tagged as: Needle
[1] Like
Rating: 6.8 68       Difficulty: 46 46
Dec 10, 2023
Kilgour22
[1] Like
Rating: 7.0 70       Difficulty: 45 45
Dec 7, 2023
Religion
[1] Like
Rating: 6.0 60       Difficulty: 46 46
Nov 29, 2023