I Wanna Kill The Kamilia 2

Creators: Kamilia, Influcca

Average Rating
8.1 / 10
Average Difficulty
80.7 / 100
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Tags:

Adventure (1) Needle (13) Avoidance (10) Trap (4) Gimmick (3) Medley (32) Boss (13) Long (15) BossRush (9) Destination (2) Difficult (1) BigKid (1) Kamilia (6)

Screenshots

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  • by Destrat
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  • by DragonXplayer
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  • by Victor_Mendonca
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  • by GaspacoZanis
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  • by sonicdv

112 Reviews:

Mattisticus
I love this game. It is very challenging but not unfair. I highly recommend it!

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[1] Like
Rating: 10.0 100       Difficulty: 85 85
Feb 9, 2015
melonbat
There is a ton of both love and hate here, and before I fully give my take within the sea of countless other takes, I do genuinely believe this is a must-play. That isn't because it is up to the quality standard of most other "must-plays," but because this is a journey that is satisfying, and rewarding to clear.

The first 5 stages are pretty much nothing special. They are a mix of a ton of different other games, some rooms ranging from extremely fun to downright pretty bad. Sticky keys is very easy, and a good introduction of what's to come. The Guy is a fairly random boss that ups the difficulty by a substantial amount, but doesn't exactly feel like a coherent experience. Influka is... something? A lot of this boils down to hoping you can mash enough before Phase 4, and then if you make it to Phase 4, good luck lol. The rest of the gameplay is kind of bad here, but Influka is the most coherent of the bosses up to that point. Geezer is, very simply put, very bad. It is essentially multiple minutes of nothing, followed by an avoidance that is kind of annoying, and then a final avoidance that is much harder than the rest of the fight. Thankfully, I managed to get past the entire fight past the avoidance first try, so I didn't have to marinate on these thoughts. Solgryn is both the best and worst of the first 5 bosses, Phase 1 being the most fun fight so far, with cool patterns and consistent gameplay, and the rest being not so great. Phase 2 features the standard Solgryn attack, except two of the green balls are at maximum opacity at once, making it very hard to understand when each bullet moves. The avoidance is also quite bad here, and you can skip the rest of the fight if you really don't want to replay the rest of Phase 2.

Stage 6 is honestly, quite fun to play. A lot of the platforming here, while much more difficult than the rest of the stages, is almost entirely skill-based, and mostly very fun to find your way through in my personal opinion. Again, I do not know much about the screen choices, but for what it is, I personally enjoyed them.

The Boss Rush is when things start getting very dicey in quality, featuring both the best and worst bosses in the game. Going from left to right, Destination is extremely fun. It is fairly balanced between the four attacks, and no death felt genuinely unfair here. Crimson was probably my favorite boss of the bunch, and was super satisfying to pull off. Nue is very fun should you look at a video beforehand for strategies, if you opt not to use a video then I can see this boss being REALLY not fun. Gravityman is pretty horrible, and probably my least favorite part of the game. A lot of the attacks are just terrible, and the first 2 phases become a waiting simulator after a while. Phase 3 is terrible, with no indication of either major attack, and Phase 4 is mechanically harder than the rest of the fight.

The Big Kid fight was also quite bad, mostly due to a single cherry being able to bounce in front of you constantly due to a bug, which made 3/4ths of my runs to the bouncing cherry completely impossible to finish. That's fun! The chase is quite bad as well, featuring a ton of traps within a 2 minute long save, with 32pxs at the end and a double diagonal. Just not a fun time, and felt like a waste. The M-Stage was also okay, nothing really good or bad going for it honestly.

Kamilia is split into two different parts. The first phase is quite honestly my favorite non-boss-rush boss of this game, featuring a ton of different crazy attacks that are mostly completely unfair, which honestly works perfectly for a game such as this. All of these attacks are generally fun to play and feature their pros and cons, to the point to where it is still debated to this day which phases are the hardest, and which ones are the easiest. The only downside to this phase is the very first string of attacks, which are just straight up boring. The last phases are pretty terrible, the second phase being a bit annoying to sift through, the third phase being practically free and a timewaste, and the final one being decently cool and climactic, but unfortunately failing it has you redo two mediocre-at-best phases. Overall, a cool ending.

This really is a must-play. Not because it's really good or anything, but because it's a journey that I feel every fangamer needs to experience once.

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[0] Likes
Rating: 4.5 45       Difficulty: 70 70
Oct 10, 2023
xva
I'll preface this by saying I started playing K2 when I was a lot worse at fangames, so my experience has changed with it over time. Kamilia 2 is one hell of a learning experience. this game made me hate it so much, yet love it so much at the end. the better I got at fangames, the more I enjoyed the game. yeah some of the bosses kinda suck and I didn't enjoy Kamilia that much at all, some of the platforming is weird but I love this game nevertheless.

an unforgettable, difficult medley game. highly recommend.
48:28:28
11216 deaths

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Tagged as: Medley
[0] Likes
Rating: 8.0 80       Difficulty: 82 82
Sep 8, 2023
Renko97
Una joyita de los medleys games

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Tagged as: Needle Trap Medley Boss
[0] Likes
Rating: 9.0 90       Difficulty: 80 80
Jul 26, 2023
MegaKid
Although some part isn't good, but this is my favourite medley by far
music, boss is really good

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Tagged as: Medley
[0] Likes
Rating: 10.0 100       Difficulty: 80 80
Jan 21, 2022