I wanna be the Virtualance

Creator: yui

Average Rating
8.0 / 10
Average Difficulty
43.0 / 100
[Download Not Available]

Tags:

Avoidance (2) unfinished (1)

Screenshots

  • by Xplayerlol
  • by GaspacoZanis
  • by GaspacoZanis
  • by GaspacoZanis

3 Reviews:

Xplayerlol
Cute, extremely slow-paced avoidance that derives its difficulty from the amount of projectiles it keeps on screen. Due to how slow it is, every single of its patterns can be figured out on your first attempt (Even the more complex ones) and the RNG attacks are all properly readable and dodgeable regardless of how clustered the screen is, which makes it a very fair fight. The difficulty is kept constant through the whole fight, and the different attacks coming from all directions force the player to constantly move around, so it's just lots of fun all around. Cute visuals, lovely music, not too lengthy or too short.
There's pretty much nothing wrong with it, and everything right about it. Highly recommended (Unless you particularly dislike slow-paced avoidances for some reason).

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Tagged as: Avoidance
[4] Likes
Rating: 9.0 90       Difficulty: 42 42
Aug 15, 2017
GaspacoZanis
Emotional release... This is how I would call this game despite of 4 hours of playing and doing more than 300 attempts. What this game gives us to try? At first, the game prepares for it with its title screen and menu. Selection of soundtrack and visual of background is really good and gives really good first impression of it. Interesting was to write 'far away' in the title, which already shows that game takes place somewhere 'far away'. Next really good impression was savedata choose, which looked aesthetically good and gave good hope for the game. The tower on which is portal toavoidance gives feeling that game takes place somewhere where reality mixes with virtuality, which shows random choose of blocks. Actually game should have 2 avoidances, but game is unfinished so we can access only the lower portal. Now about the avoidance.


As Xplayerlol had already said, this avoidance is really well designed in visual plan, length and its attacks. Avoidance is really cute and gives relaxation, however it isn't as easy as it can look. I wouldn't agree that introduction was boring or something, it was really something special and each time I enjoyed to play it. Even though patterns are made as simple as they could be, they still look really good, and I liked this minimalistic style, which is even moreavoidance if we notice really well chosen background and Miku sprite. This heavily reminded me of good memories of I wanna be the colorful life avoidance, even though this one is way harder than that. The main difficulty is the aiming attack, which itself is nice, but the problem is green apples, which spawns randomly and can give you truely hard-to-dodge situations. Stars patterns wasn't as precise as they look, but still can give trouble if you are not as experienced player as some may be. The final is easily firsttryable, which is nice, however getting to it can be little bit problematic. Still, after you clear avoidance you see that portal is in red, and you don't have clear screen or credits (because game is unfinished).


Would I recommend? First of all, don't play this game just because you saw lower rating! This game can be actually problematic if you aren't skilled enough, and that was probably one of wrong steps, which I actually made. Second of all, play this game every time a little bit! After playing it a lot you will start to get annoyed because of your mistakes, so better play each time a little bit, so you will have really good feeling! Third of all, just be patiented! This is later, but still pretty old yui's game, which was made in 2015, but knowing how many not so good games were realeased back then, this is pretty amazing for that time actually.Yes, I was annoyed sometime, but I really tried to not be annoyed by my mistakes so I each time took a break so after 4 hours I have actually beaten this one! Would recommed if you are little bit more skilled player or are interested in avoidances in general!

P.S. What does 24 channel mean in the tile? 24 hours of eternity or what?

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Tagged as: Avoidance unfinished
[0] Likes
Rating: 8.6 86       Difficulty: 47 47
Jul 13, 2018
Wahfuu
The beginning is really boring, and one attack feels really ganky far too late into the fight, but nothing bad enough. Pretty chill, not a bad way to spend a half an hour or so if you have an avoidance itch.

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[0] Likes
Rating: 6.5 65       Difficulty: 40 40
Jun 2, 2018