Latest Reviews
sirpion
For: I cannot but go ahead through the way of the starlit sky
[0] Likes
For: I cannot but go ahead through the way of the starlit sky
[0] Likes
Rating: 6.0 60
Difficulty: 25 25
Nov 16, 2022
ecchou
For: I Wanna Drop The Bomb
For: I Wanna Drop The Bomb
i liked it
Time : 0:34:22
Deaths : 86
Time : 0:34:22
Deaths : 86
Tagged as: Avoidance
[0] Likes
Rating: 7.0 70
Difficulty: 50 50
Nov 16, 2022
ecchou
For: I Wanna Mafijas
For: I Wanna Mafijas
Some parts were a bit too RNG in my opinion, but I LOVED this avoidance!
I loved the final attack
Time : 0:59:10
Deaths : 228
I loved the final attack
Time : 0:59:10
Deaths : 228
Tagged as: Avoidance
[0] Likes
Rating: 9.0 90
Difficulty: 60 60
Nov 16, 2022
yangshuoen
For: I Wanna take a brush, draw something
For: I Wanna take a brush, draw something
I will try to clear this game
Tagged as: Needle
[0] Likes
Rating: N/A
Difficulty: 65 65
Nov 16, 2022
Riot3_1_2_1
For: I wanna clear colorful Needle
For: I wanna clear colorful Needle
good needle fangame with geometrical particles (i give him an idea). Recommended for pro fangamers (I gave up on red zone)
Tagged as: Needle
[1] Like
Rating: 7.0 70
Difficulty: 55 55
Nov 16, 2022
CanusAntonius
For: Faded envy and indistinct ideals
For: Faded envy and indistinct ideals
Faded Envy and Indistinct Ideals, it's a fancy name for a fancy game. This is from the maker of Honyarara, and a lot of this feels like a continuation of the style developed there, so I would recommend this if you liked that one.
Faded Envy is set throughout 5 stages and 3 bosses. Each stage presents a new challenge for the player, usually due to the inclusion of a new themed gimmick. The first stage involves wind, the next rising acid water, while others involve gravity flipping or cherries you must shoot. Once again, if you played Honyarara, you know this maker knows what they're doing when it comes to gimmick platforming; it's a crisp and raw experience often accompanied by making the player think considerably. The bosses of Faded Envy are some of the most impactful fights you'll find at this difficulty level, they're extremely chaotic and will quickly litter your screen with bullets galore. They honestly felt like playing the white phase of a destination boss but as the entire length of the fight, and each attempt is rather swift making it feel a lot more tasteful. Now if you're familiar with the maker's history, you'll also recognize an extremely fun final stage from one of their other games return as a "B Side", this was actually incredibly neat and once again a wonderful stage.
I do admittedly believe that the traps of this game actually drag it down much more than Honyarara. A lot of them are at the end of saves, a lot are pretty repetitive, and not many of them are actually funny. I'm a fan of traps, but here they feel like unnecessary ways to bloat your playtime. I don't really like when a game feels as if it would just be better if modded to remove all the traps, but I do think this is actually one of those; the game is already great without them, why drag it down?
In the end, Faded Envy and Indistinct Ideals is still a pretty solid adventure game. If you like chaotic bosses that want to go absolutely ape shit on you, then you definitely should pick this up. It's a worthy follow-up to the great Honyarara, looking forward to whatever comes next as well.
[1] Like
Faded Envy is set throughout 5 stages and 3 bosses. Each stage presents a new challenge for the player, usually due to the inclusion of a new themed gimmick. The first stage involves wind, the next rising acid water, while others involve gravity flipping or cherries you must shoot. Once again, if you played Honyarara, you know this maker knows what they're doing when it comes to gimmick platforming; it's a crisp and raw experience often accompanied by making the player think considerably. The bosses of Faded Envy are some of the most impactful fights you'll find at this difficulty level, they're extremely chaotic and will quickly litter your screen with bullets galore. They honestly felt like playing the white phase of a destination boss but as the entire length of the fight, and each attempt is rather swift making it feel a lot more tasteful. Now if you're familiar with the maker's history, you'll also recognize an extremely fun final stage from one of their other games return as a "B Side", this was actually incredibly neat and once again a wonderful stage.
I do admittedly believe that the traps of this game actually drag it down much more than Honyarara. A lot of them are at the end of saves, a lot are pretty repetitive, and not many of them are actually funny. I'm a fan of traps, but here they feel like unnecessary ways to bloat your playtime. I don't really like when a game feels as if it would just be better if modded to remove all the traps, but I do think this is actually one of those; the game is already great without them, why drag it down?
In the end, Faded Envy and Indistinct Ideals is still a pretty solid adventure game. If you like chaotic bosses that want to go absolutely ape shit on you, then you definitely should pick this up. It's a worthy follow-up to the great Honyarara, looking forward to whatever comes next as well.
Rating: 8.0 80
Difficulty: 60 60
Nov 16, 2022