13 Reviews:
Xplayerlol
Really well-made trap game. A super short intro stage, four decently lengthy stages that can be played in any order, then a linear section that leads to the last boss (Though there's still a boss before you can get to the last). Really nice visuals and musics (Although these restart). With a bunch of clever, precise traps that may be complex or really simple, and a few generic traps to make things more unpredictable, it strongly reminisces Metamorphosis (And for a good reason, since the maker is also one of Metamorphosis' makers), but traps aren't all this game has to offer. Among neat stage themes, interesting gimmicks, moving obstacles, and some needle-ish platforming, there's a lot of variety, with no stages or even individual saves that look the same. The leftmost stage deserves a special mention. Themed on the original Guy, it mixes traps from the original Guy with some of its own, in a way that pokes fun at people that try to outsmart the game by predicting its traps. It's really funny, and might be my favorite stage in the game.
The bosses are quite a bit more simplistic, not living up to the rest of the game. They also have a few minor issues, like one whose HP bar goes beyond the screen even though its actual HP isn't that high, or the second to last boss and its annoying learn-y second phase, or the unneeded last boss' intro. Despite that, they are still nice in an overall look, with a nice variation of attacks that makes their somewhat high HP bearable.
It's a top-tier trap game overall, despite its few shortcomings. Would definitely recommend.
[3] Likes
The bosses are quite a bit more simplistic, not living up to the rest of the game. They also have a few minor issues, like one whose HP bar goes beyond the screen even though its actual HP isn't that high, or the second to last boss and its annoying learn-y second phase, or the unneeded last boss' intro. Despite that, they are still nice in an overall look, with a nice variation of attacks that makes their somewhat high HP bearable.
It's a top-tier trap game overall, despite its few shortcomings. Would definitely recommend.
Rating: 8.9 89
Difficulty: 60 60
Aug 27, 2017
Paragus
This is a pretty long game that's heavy on booby traps and trolls. A 4 stage hub has to be completed, then a final stage that's a bit harder. The bosses are kind of meh. It's actually pretty decent game overall in terms of some of design and traps, but suffers from painful restarting music.
[1] Like
Rating: 6.8 68
Difficulty: 50 50
Mar 13, 2015
shign
One more game that I enjoyed way less than everyone.
The game opens with a hub of 4 stages, then becomes linear with 1 final stage, a boss and an avoidance. Stages are a mixed bag, some are good, I really liked the big world and the tribute to original guy, but others are more meh or with a interesting gimmick but not pushed at all so it's decent at best. But where the game shine the most at being the worst is at bosses. It's simple, they are all a disaster (bosses of hub stages). I'd even say that this is probably the game with the worst collection of bosses I have played. Final stage's boss is less horible but it doesn't mean that it's good, and final avoidance isn't especially bad but is very borring.
In overall, this game would have been much more enjoyable without bosses because the goods canno't overcome the badds since the game never get great at any moment and stay mostly ok or nice at best.
[0] Likes
The game opens with a hub of 4 stages, then becomes linear with 1 final stage, a boss and an avoidance. Stages are a mixed bag, some are good, I really liked the big world and the tribute to original guy, but others are more meh or with a interesting gimmick but not pushed at all so it's decent at best. But where the game shine the most at being the worst is at bosses. It's simple, they are all a disaster (bosses of hub stages). I'd even say that this is probably the game with the worst collection of bosses I have played. Final stage's boss is less horible but it doesn't mean that it's good, and final avoidance isn't especially bad but is very borring.
In overall, this game would have been much more enjoyable without bosses because the goods canno't overcome the badds since the game never get great at any moment and stay mostly ok or nice at best.
Rating: 4.5 45
Difficulty: 50 50
Dec 11, 2019
sonicdv
Really neat fangame with some funny traps, nice bosses, and a really really fun to learn avoidance. One of my favorite fangames for sure.
[0] Likes
Rating: 9.0 90
Difficulty: 55 55
Nov 27, 2019
Cosmoing
I wanna be the Forever is a decently sized trap game with one or two gimmicks thrown into the mix. You start with 4 levels, all open, then there's a final level. Each stage has a boss, although these are honestly the worst part of the game: they're either stupidly long or have bad level design, and they all have very few attacks. Most of those attacks aren't great either, with one boss in particular being able to completely wall you, and another having an instagib 2 minutes into the fight.
As for the stages, they've got a good length and the platforming isn't unpleasant, but most of the traps are pretty boring. The tilesets are mostly default or recolored default, which isn't bad by itself, but in some places with the background it blends together and does look pretty bad. I also can't understand how one of the stages uses a neat Beat Block gimmick (from Super Mario Galaxy) for the first half, then proceeds to completely throw it away to go back to regular trap platforming for the second half. The final stage was probably the best one, with fewer but well placed traps and some pretty cool cherry-based platforming.
There's also an avoidance at the end with no stage to accompany it, and it's actually not bad. The attacks are pretty basic for the most part, but the production value is good and there's nothing an experienced player couldn't dodge on their first attempt, which is always nice considering it's 4 minutes long. There's a few moments where you're in no danger for an extended period of time but it doesn't really detract from the experience.
Overall I can't really say I'd recommend this game, as most of the better content is locked behind the more unpleasant content, but at the same time it's not a very long game so if you can handle some basic trap platforming and bad bosses, you might have a good time with this.
[0] Likes
As for the stages, they've got a good length and the platforming isn't unpleasant, but most of the traps are pretty boring. The tilesets are mostly default or recolored default, which isn't bad by itself, but in some places with the background it blends together and does look pretty bad. I also can't understand how one of the stages uses a neat Beat Block gimmick (from Super Mario Galaxy) for the first half, then proceeds to completely throw it away to go back to regular trap platforming for the second half. The final stage was probably the best one, with fewer but well placed traps and some pretty cool cherry-based platforming.
There's also an avoidance at the end with no stage to accompany it, and it's actually not bad. The attacks are pretty basic for the most part, but the production value is good and there's nothing an experienced player couldn't dodge on their first attempt, which is always nice considering it's 4 minutes long. There's a few moments where you're in no danger for an extended period of time but it doesn't really detract from the experience.
Overall I can't really say I'd recommend this game, as most of the better content is locked behind the more unpleasant content, but at the same time it's not a very long game so if you can handle some basic trap platforming and bad bosses, you might have a good time with this.
Rating: 5.5 55
Difficulty: 60 60
Oct 13, 2019