I wanna be the Galaxy

Creator: Sureiru

Average Rating
8.3 / 10
Average Difficulty
60.8 / 100
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Tags:

Adventure (12) Trap (3) Gimmick (8) Boss (5) Secrets (1) Long (10) Puzzle (8) Items (4)

Screenshots

  • by ChronoGear
  • by Thenewgeezer
  • by geogeo222
  • by ChronoGear
  • by DerpyHoovesIWBTG
  • by DerpyHoovesIWBTG
  • by DerpyHoovesIWBTG
  • by DerpyHoovesIWBTG
  • by ChronoGear
  • by geogeo222
  • by DerpyHoovesIWBTG
  • by DerpyHoovesIWBTG

33 Reviews:

Cutiefruity
Rough at edges, very cool concepts, falls short in execution of most of them and the bosses are either tanky, or extremely cheesable. Overall I left satisfied, but some of the platforming is almost obscure, and kind of tedious to play which made me hold off on the clear for a while. Overall a neat game with good production value and great visuals for it's time of release, but the age really shows.

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[0] Likes
Rating: 7.0 70       Difficulty: 62 62
Jun 28, 2021
shign
Rating based on normal end.
Interesting game with cool ideas and creative gimmicks ruinned by awful level design and questionnable decisions. The concept is that you have a map where you can navigate through planets to collect stars, and hidden treasures. It sounds really cool in theory but the first thing you will notice is how gross the level design caan be, filled with stupid traps and obnoxious (and buggy) gimmicks, the best exemple is the water planet which is just super annoying with horrible water physics and ice everywhere. The bosses aren't better, some are fun but a lot just feel frustrating to fight because of bad balance. Gonna also quickly mention the minigames, they are ok but have sometimes a stupidely high goal, becoming more a pain to grind than anything.

In order to get 100% and access extra, you need to get all the hidden objects and rubies which are somtimes behind fake wall, but also need to rebeat all the bosses in a buffed version which is something I really don't want to do.

Overall not everything is wrong but all I will remember is how frustrated I was during awful moments rather than the good ones.

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[0] Likes
Rating: 5.5 55       Difficulty: 60 60
Apr 27, 2021
silverpaladin315
Wonderful long game. Hours of main game content and extra content and never repeats itself.

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[0] Likes
Rating: 9.5 95       Difficulty: 65 65
Mar 8, 2016
geogeo222
A really innovative puzzle-platformer. The puzzles involve using various items you've collected along your quest, most of which employ really unique mechanics. The puzzles themselves range from clever, to somewhat obtuse, but those dosn't really detract from the enjoyability.

The structure of the game itself is also pretty unique, and in some ways like a 'metroidvania'. Each stage is a planet accessed from a hub zone, and you can travel to any planet you've unlocked, allowing for you to take each world at your own pace rather than all at once. The worlds are not totally linear, either, with a few paths to choose from at the start of each.
Each world has a boss, and these are also really unique, often incorporating a gimmick found in their stage. Some of the bosses are the among the more difficult things in the game.

There is a LOT of stuff to do in this game. Each world has a multitude of collectibles that are not required to beat the game, and there is even a world full of minigames which you can complete for more collectibles. To 100% this game is going to take a lot of dedication to collect all the things, and each boss even has an optional 'hard mode'.

Overall, this is one of the most complex and fleshed-out fangames there is. A portion of the puzzles and platforming are not the most well-made things ever, but they almost all employ a very unique mechanic, which brings a ton of fun and memorability to this game.

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Tagged as: Adventure Gimmick Boss Long
[0] Likes
Rating: 8.0 80       Difficulty: 55 55
Mar 21, 2015
Feather
It's fun and unique and it has mini games. Would recommend.

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[0] Likes
Rating: 7.0 70       Difficulty: 55 55
Feb 28, 2015