2 Reviews:
Cosmoing
It's pretty rare that I'll come out of a game without enjoying a single thing about it, but here we are. 3 stages of boring trap needle with a very simple gimmick introduced in stage 2 and expanded upon in stage 3, and each stage has a boss. While some of the traps were pretty clever, most of them were very boring and unreactable to, and a lot of them are positioned at the end of saves. Default tileset, restarting music. There's a 3 or so minute avoidance with some potential instagibs near the end. The other 2 bosses were pretty unmemorable. The gimmick has potential and is used in some pretty cool ways near the end but overall it's ruined by boring traps. Go play GOBOU instead and see how someone can improve in 3 years.
[0] Likes
Rating: 2.0 20
Difficulty: 60 60
Nov 11, 2019