12 Reviews:
Kelvar
Played on Normal Mode. Blind except for the avoidance.
It's a quick game with simple visuals that's relatively easy, though the Miku requires a bit more effort than the other parts.
Would recommend if you're looking for a simple game.
There isn't much to say about the platforming. Some parts felt really slow, especially the timing screen in the first stage.
I wish the first stage's arrow boosts were used as a gimmick more. It's only used that way at the beginning and end of the one screen they appear in. Every other spot they are just meant to be avoided. I think that the gimmick could have allowed for some interesting platforming, but it wasn't used to its full potential.
The second-to-last screen in Stage 2 (with the random circles of daggers) was neat.
I liked Stage 3, where you have to keep up with a moving platform. It worked as expected.
The bosses were simple and fun, for the most part. None of the bosses were particularly difficult, and I didn't spend much time learning any of them.
Boss 2's freeze mechanic felt weird. I know that's a direct reference to the source Touhou game, and I haven't played the game she's originally from, so take that statement with a grain of salt.
As for the extra avoidance,
Others have noted it, but I'll say it, too: Some of the avoidance's fruit objects do not kill you, even though they are fully opaque. Specifically I saw that with the light blue fruit from the chorus' bursts, the gray downward-moving fruit during the transition to the chorus, and the suddenly-stopping gray fruit when the chorus ends (that then fly away).
I assume those are intentional. I think the avoidance would be more fun if the light blue fruit in the chorus DID kill you, but the gray ones still do NOT.
The yellow fruit stream w/ random green fruit really isn't that bad if you set yourself up for it right, and stay aware of what's going on. I only ever felt a bit helpless with a few ones that went straight left when I was climbing, because the layout prevented me from being able to do much for them. Even then, that only happened 2 or 3 times.
[1] Like
It's a quick game with simple visuals that's relatively easy, though the Miku requires a bit more effort than the other parts.
Would recommend if you're looking for a simple game.
There isn't much to say about the platforming. Some parts felt really slow, especially the timing screen in the first stage.
I wish the first stage's arrow boosts were used as a gimmick more. It's only used that way at the beginning and end of the one screen they appear in. Every other spot they are just meant to be avoided. I think that the gimmick could have allowed for some interesting platforming, but it wasn't used to its full potential.
The second-to-last screen in Stage 2 (with the random circles of daggers) was neat.
I liked Stage 3, where you have to keep up with a moving platform. It worked as expected.
The bosses were simple and fun, for the most part. None of the bosses were particularly difficult, and I didn't spend much time learning any of them.
Boss 2's freeze mechanic felt weird. I know that's a direct reference to the source Touhou game, and I haven't played the game she's originally from, so take that statement with a grain of salt.
As for the extra avoidance,
Others have noted it, but I'll say it, too: Some of the avoidance's fruit objects do not kill you, even though they are fully opaque. Specifically I saw that with the light blue fruit from the chorus' bursts, the gray downward-moving fruit during the transition to the chorus, and the suddenly-stopping gray fruit when the chorus ends (that then fly away).
I assume those are intentional. I think the avoidance would be more fun if the light blue fruit in the chorus DID kill you, but the gray ones still do NOT.
The yellow fruit stream w/ random green fruit really isn't that bad if you set yourself up for it right, and stay aware of what's going on. I only ever felt a bit helpless with a few ones that went straight left when I was climbing, because the layout prevented me from being able to do much for them. Even then, that only happened 2 or 3 times.
Rating: 6.5 65
Difficulty: 40 40
Mar 23, 2023
Wolsk
The platforming is basic and not terribly interesting, though some people may find it harder due to the engine and its weird platforms (especially the last save). The avoidance feels not fully tested because it has several cherries that don't kill you and one attack that can be horribly unfair if you're not lucky.
[1] Like
Rating: 5.1 51
Difficulty: 47 47
Aug 2, 2020
letcreate123
Warning: YoSniper engine. Rating not including avoidance at the end because I can't beat it.
[1] Like
Rating: 6.7 67
Difficulty: N/A
Jul 19, 2016
LastTISisLife
Avoidance was quite good, everything else was not
[0] Likes
Rating: 5.2 52
Difficulty: 42 42
Sep 6, 2022