ざきワナ

Creator: chip

Average Rating
7.5 / 10
Average Difficulty
60.0 / 100
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Tags:

Adventure (4) Avoidance (1) Trap (4) Gimmick (2) Boss (3) Long (1) Horror (1)

Screenshots

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  • by Washijyazo
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6 Reviews:

Thenewgeezer
A very interesting trap game with clever humor. Chip does a good job at saturating each save with unique traps, making sure to not miss any potential places to put one. The downside of the game is if you don't understand Japanese, you're going to struggle like I did. Though, I'll be posting a short guide below, so if you don't mind spoiling yourself on a couple things, I'd recommend skimming through it before you start.


Before I start, to get the true ending, you MUST do the 3 optional Miku avoidances. You cannot miss them, so you don't have to worry about that. One of the avoidances is much harder than the other 2, so it's up to you whether to go for normal end or true end.
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FIRST BOSS

The first boss you face will ask you what you want to order. You will have to provide him with 5 orders of food, all in Japanese, and then survive the attacks. I'll list what orders I placed, but there are over 20 the game will recognize.

1. マグロ (Tuna)
2. サーモン (Salmon)
3. エビ (Shrimp)
4. 甘海老 (Sweet Shrimp)
5. いか (Squid)
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MAP

Afterwards, you're going to arrive at an airport which will take you to a map of Japan. There's 8 areas on the screen, but you only need to do 3 of them to clear the game. The other areas are optional, and 2 of them require mandatory text inputs, so I'd recommend only doing the stages that need to be done.

Here are the 3 stages you need to complete
1) The stage in the teal section. This is the stage you will run into first, below the starting point area.
2) Go to the section between green and teal. There will be 2 stages in this colored area. Take the top stage
3) The stage in the light orange section, right above the orange section.
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MONKEY BOSS

One of the stages has a monkey boss, and you need to answer 10 questions. Aside from the month and math questions, you will need to know the Japanese characters. I'll provide a small list of characters that are in the question bank.

夏 summer, 冬 winter, 春 spring, 秋 autumn
北 north, 南 south, 東 east, 西 west
日 sunday, 月 monday, 火 tuesday, 水 wednesday, 木 thursday, 金 friday, 土 saturday

There are still some kanji questions, but I just guessed on those.
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STAGE 2 GIMMICK

The 2nd stage I numbered above has a gimmick, that only activates once you talk to the spike on the left side of the screen. Press S to shoot 1 big bullet that will destroy every spike/fruit, and you can also press X to summon a block next to the player. There is a limit to how many blocks you can have on screen, and the number above will indicate that.
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NORMAL END / TRUE END

After you complete all 3 stages, you will be taken to the map where a final portal will appear. When you take the portal, a bunch of text will show up on the screen. I'm too lazy to translate it, but if you do not have the required conditions, the game ends here. To proceed with the true end, you had to have cleared all 3 Miku avoidances in the previous stages, 1 in each stage. You CANNOT go back to do the avoidances, so before you start playing, you should decide if you want to go all in or not. There is only 1 boss after this, and it's hard.

If you have completed the avoidances and you have gotten to this point, the game requires a password to proceed to the final boss. Wait until all the text has shown up, then type this on your keyboard:
F I N A L P O T A T O

If you managed to beat the 2nd phase of the last boss, you'll be taken to a big room with a lot of ribbons. The scroll at the beginning tells you NOT to press R, or close the game past this point. Do not do it. The game auto saves in here and the next time you load your save, it will take you to another room where it will delete all your save data, on every file. You should backup your data just in case.

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Tagged as: Adventure Trap Gimmick
[8] Likes
Rating: 7.5 75       Difficulty: 60 60
Oct 6, 2019
Quietly1999
This game needs to know Japanese to understand a lot of essence.maybe Pay homage to named [sakusaku] iw.
Actually this iw very long,besides this [ざきワナ],and had [激おまけ]、[???]、[強制]they need author's friend community and get some passwords to play.
Although isn't understand Japanese,Many Japan Language + Passwords too hard to Struggle.It was so fun,Many Difference gimmicks and Japan meme,And have many endings.
But hates horror...In the later stage,has a explore the abandoned house stage.sometimes suddenly Jump Scare,very uncomfortable.
The Author is genius and little mischievous.If you Pay attention to all details,can see a lot of secrets of iw.Worth exploring.
You Can Get Four Partners,Not Three!can found the Ture End Chance.See the Really Final Boss.
Ture End very curative.^ ^Love it.

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Tagged as: Adventure Trap Gimmick Boss Long Horror
[2] Likes
Rating: 10.0 100       Difficulty: 67 67
Feb 14, 2020
Pyure
This is the most bizarre fangame I've played to date. It opens with a short avoidance that you must pass in order to select a difficulty that isn't Impossible, followed by some very precise jumps, before finally starting in on the actual game.

There seems to be some sort of plot to the game, but unless you know Japanese, you'll be lost like I was. Either way, whatever was set up in the beginning seems to go out the window immediately and never returns, and you're thrown into adventure style gameplay filled with traps. If you've played "I wannyaaaaaaaaaa", which I'd recommend before trying this, the traps are similar in their comedic nature and are usually well done.

A few segments of the game require input of specific Japanese words or reading Japanese to select a correct answer which, while it's used in creative ways, makes the game confusing and difficult to recommend to anyone who can't read the language.

After completing all of the main stages and entering a new location that showed up on the overworld map, appearing to be a final stage, it brought up a screen with some Japanese text. From what I could tell from loose translations, it's giving you information on how to access the next part of the game, but I can't understand enough to actually use it.

The game is filled with bs, and there are areas where RNG can screw you badly, but it's certainly a unique experience. The platforming is pretty well designed, and the bosses are interesting, challenging, and memorable. Hard to recommend it, but if anything in this review sounded appealing to you, give it a shot.

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Tagged as: Adventure Trap Boss
[1] Like
Rating: 6.5 65       Difficulty: 60 60
Aug 7, 2018
PlutoTheThing
This review is based on getting the True Ending

Zakiwana is fascinating because the game does a lot of things you probably have never seen before, the sheer amount of creativity on display is admirable, and the game is quite large. There's definitely a lot of parts of the game I deeply appreciate, however I have some pretty major reservations about the actual gameplay of the game. Note a part of this is due to the fact I don't speak Japanese, so some elements were probably much worse than they should have been.

A large part of the platforming in this game is sort of dull to me, there's good moments for sure and funny traps, but I think in general a lot of stuff feels sort of repetitive or tedious, which is a running issue I had with this game. The stage with the spinning roulette and the luck path after the factory were both quite enjoyable, but a bulk of the stages were pretty forgettable outside of atmosphere.

The bosses are a mixed bag, there's some good ones, but there's two MAJOR misses for me, the miku avoidance at the end, and the boss after (specifically after the checkpoint in it) I found both of these absolutely miserable, very boring fights, the true final boss that comes after was pretty cool but honestly, I think once you reach the part of the council of suika, miku, and the last boss, it's not really that worth it to continue, even if the ending is pretty cathartic. I will say, towards the 2/3rds mark, there's an absolutely lovely 10 phase cherry boss which I loved, easily the best part of the game, super cool stuff.

I think the running theme of this game is I would probably enjoy it a lot more if it was easier, a lot of the content just isn't very fun to play over and over particularly for the harder boss fights, and in general it just grew tiring after a while. I'm very far from a "difficulty = bad" person, but I just think for the vibe this game is going for, an easier experience would be so much smoother. Still, the game is so unique and creative, and the good parts were quite fun even if I really don't like some of the endgame bits and the journey to get there in the first place was rather bumpy. Not to my taste but definitely a game I deeply respect.

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[0] Likes
Rating: 4.3 43       Difficulty: 58 58
Dec 23, 2023
omega2020
This seems to have alot of promise and from playing the first stage alone I am enjoying it. Because the text is in Jap. I can't figure out what that spike is asking for. I've used the text Thenewgeezer has provided but none of them work. Any help?

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Tagged as: Adventure Trap Boss
[0] Likes
Rating: 9.1 91       Difficulty: 55 55
Nov 25, 2021