5 Reviews:
RedBatNick
Cleared on a modded version of the game to fix several impossible jumps. Even if you overlooked the absurdity of the impossible jumps, this game is overall very sloppy, and I would only recommend if you're looking for something to kill time with.
Stage 1 is completely possible, but it's really mediocre. The tiles in this stage aren't aligned correctly, so it's kind of weird to tell where you are in relation to blocks.
In Stage 2, one of the screens has a fork in the road where you can either do a vortex sphincter, or fall down into a drop gate. The drop gate has a save immediately afterwards, but funnily enough, the 2nd jump of this save is impossible, so I had to move a left-spike up by 32px. The next impossible save is 2 screens later, where you have to do a 4.5 over a right spike, so I made it mini-spikes. This stage also has some misleading visuals.
In Stage 3, the VERY FIRST JUMP is impossible, so I changed it around and made it just barely possible via a b-hop. Finally, the last screen has a jump where you have to get over a spike, and fall into a 16px, but there's a wall in the way, and it isn't possible to get even remotely close to clearing the gap. I changed an up-spike to 2 mini-spikes, so I could actually full jump over the wall. Otherwise, this stage is okay.
It is absolutely horrific to me how someone can fail this hard at making sure their game is possible. Surely it can't be that hard to playtest a game like this.
Stage 1 is completely possible, but it's really mediocre. The tiles in this stage aren't aligned correctly, so it's kind of weird to tell where you are in relation to blocks.
In Stage 2, one of the screens has a fork in the road where you can either do a vortex sphincter, or fall down into a drop gate. The drop gate has a save immediately afterwards, but funnily enough, the 2nd jump of this save is impossible, so I had to move a left-spike up by 32px. The next impossible save is 2 screens later, where you have to do a 4.5 over a right spike, so I made it mini-spikes. This stage also has some misleading visuals.
In Stage 3, the VERY FIRST JUMP is impossible, so I changed it around and made it just barely possible via a b-hop. Finally, the last screen has a jump where you have to get over a spike, and fall into a 16px, but there's a wall in the way, and it isn't possible to get even remotely close to clearing the gap. I changed an up-spike to 2 mini-spikes, so I could actually full jump over the wall. Otherwise, this stage is okay.
It is absolutely horrific to me how someone can fail this hard at making sure their game is possible. Surely it can't be that hard to playtest a game like this.
Tagged as: Needle
Impossible
[1] Like
Rating: 2.2 22
Difficulty: 64 64
Oct 29, 2019
Thenader2
Well, the difficulty rose up pretty quickly... The visuals are bad, music is not fitting at all and it restarts, the third save of the second screen is WAY harder than the previous save, mostly because of it's first jump, which is very precise. Level design is somewhat interesting but it's still pretty bad.
EDIT: found out that this game is impossible, s/o to tuhkakuppi
EDIT: found out that this game is impossible, s/o to tuhkakuppi
Tagged as: Needle
Impossible
[1] Like
Rating: 3.0 30
Difficulty: N/A
Oct 18, 2015
Chance
It's fun that the maker says he cleared the game with 1200 deaths in readme.
Tagged as: Impossible
[0] Likes
Rating: 0.1 1
Difficulty: N/A
Nov 4, 2019