I wanna be the Citadel

Creator: HAEGOE

Average Rating
8.1 / 10
Average Difficulty
46.9 / 100
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Adventure (7) Needle (4) Trap (3) Gimmick (3) Boss (4)


  • by Klazen108
  • by Klazen108
  • by runforyourlife
  • by Klazen108
  • by Klazen108
  • by Klazen108

39 Reviews:

Corridor adventure

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[5] Likes
Rating: N/A       Difficulty: N/A
Jun 24, 2020
A pretty solid game with a nice difficulty curve. Game starts off fairly easy and as you go deeper it scales just right. Most of the bosses are pretty interesting, although some of the early ones feel a little too weak. Game is pretty lengthy though and produced well. Would definitely recommend.

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[3] Likes
Rating: 9.0 90       Difficulty: 45 45
Jun 22, 2015
Really great starter adventure game with a few gimmicks to keep things spicey. The length of the game will surely improve any newcomers to fangames and the production value will hold their attention with easy. All these awesome aspects ramp up in sync with one another creating a really progressive feeling game. Theres a few hills and valleys but overall stellar game. Highly impressed.

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[1] Like
Rating: 7.0 70       Difficulty: 40 40
Jan 22, 2017
A lengthy adventure game with a nice array of gimmicks mixed in. Around 8 stages with the difficulty growing after each. Towards the end there is some difficult needle that could challenge newer players. The bosses in this game were all well made and none felt particularly unfair. A spectacular effort from the maker, and a must play for the discerning fangamer.

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[0] Likes
Rating: 8.5 85       Difficulty: 50 50
May 27, 2020
Pretty solid oldish adventure game at this point. A spruce of gimmicks and some interesting boss fights are the bright points. Works better as a chill game for an intermediate or above player than as a game for new players, despite being not too difficult.

Its got a lot of nice production touches that add a lot of personality to it, which works really well since otherwise for an adventure game the environments are all over the place. Bosses look cool and small things like visible timers built into objects help add a lot of clarity to some of the interactions.

Platforming wise, it's a bit up and down. Much of the game is oldschool needle style, with a lot of corridors and the corridor classics of setup diagonals, gates, M jumps and such galore. This gets a bit tiring and is part of why I would not recommend this to beginners despite it not being that hard, because these kind of jumps can cause a lot of trouble over time and you just keep doing them. The high points of the platforming are definitely when it mixes it up, either with gimmicks or the interesting little intermission style screens with non-standard platforming.

Boss wise, its pretty fun - they're all engaging and interesting without being too difficult and feature a number of different mechanics and arenas to keep them distinct.

I'd recommend it for sure if you're a bit more experienced and looking for something to cruise though, less so for new players because the difficulty comes a lot from generic needle fare and will probably feel a lot more repetitive.

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Tagged as: Adventure Needle Trap Boss
[0] Likes
Rating: 7.3 73       Difficulty: 45 45
Jan 8, 2020