Creator's Comments:
WetWookie [Creator]
This is a difficult game with a lot of traps. The vast majority of these traps are meant to be unrelentingly brutal instead of funny. To best enjoy this game please go slowly and deal with the traps one at a time as if you are defusing a bomb. If you try to rush this you're going to have a bad time.
[1] Like
Rating: N/A
Difficulty: N/A
Feb 5, 2016
11 Reviews:
TheAlmightyWall
Well, this game was an experience.
Let's start with the platforming. Throughout all the stages, the platforming has been somewhat consistent difficulty-wise. It had quite a few of overused jumps, but not really close to an extent were it got too annoying. The problem for me was mostly the traps, although some of them were kind of funny, a lot of them felt completely unnecessary and were simply there to hinder your progress, instead of making you laugh. I think the game would have been a lot better, if there weren't as many traps. Additionally the game features signs with skulls on them, which should signify that there are traps nearby. That feature was completely useless, as only a few of the traps are actually marked with that sign + you will die nonetheless, as you don't know what kind of trap is going to get triggered.
Now come the bosses, oh boy... the game consists of 4 bosses, each and every one of them is themed after Banasaurus_Rex. The problem that I had with them, is mostly that they are really infuriating. All most all the attacks are somewhat rng, making the bosses harder than they actually are, depending on your luck. The 2nd boss was pretty creative and original in my opinion, but the 3rd boss was absolutely terrible. Pretty much every single attack of the first boss was an insta-gib attack. You died and had to do the whole thing from the beginning again, while the boss itself was ridiculously easy, there was no way you could predict any of his attacks the first time you see them, making the boss absolutely pointless. The 4th and last boss was also quite a letdown for me, personally. It's an avoidance fight with coffee stains as particles, I guess? The hitboxes of those were really hard to tell + some of the attacks were really stupid to avoid.
Lastly, the music. Personally I'm not much of a fan of the more "chill" version of techno, but I can't say the music was bad by any means. I just found it a little bit sad, that the boss themes were so forgettable, but whatever I guess.
I personally would recommend this game to anyone who is somewhat experienced in typical iwbtg-fangame-platforming and isn't turned off to quickly by a few, annoying traps. But under all circumstances, be warned about the bosses of this game, they can get rage-inducing pretty quick!
[0] Likes
Let's start with the platforming. Throughout all the stages, the platforming has been somewhat consistent difficulty-wise. It had quite a few of overused jumps, but not really close to an extent were it got too annoying. The problem for me was mostly the traps, although some of them were kind of funny, a lot of them felt completely unnecessary and were simply there to hinder your progress, instead of making you laugh. I think the game would have been a lot better, if there weren't as many traps. Additionally the game features signs with skulls on them, which should signify that there are traps nearby. That feature was completely useless, as only a few of the traps are actually marked with that sign + you will die nonetheless, as you don't know what kind of trap is going to get triggered.
Now come the bosses, oh boy... the game consists of 4 bosses, each and every one of them is themed after Banasaurus_Rex. The problem that I had with them, is mostly that they are really infuriating. All most all the attacks are somewhat rng, making the bosses harder than they actually are, depending on your luck. The 2nd boss was pretty creative and original in my opinion, but the 3rd boss was absolutely terrible. Pretty much every single attack of the first boss was an insta-gib attack. You died and had to do the whole thing from the beginning again, while the boss itself was ridiculously easy, there was no way you could predict any of his attacks the first time you see them, making the boss absolutely pointless. The 4th and last boss was also quite a letdown for me, personally. It's an avoidance fight with coffee stains as particles, I guess? The hitboxes of those were really hard to tell + some of the attacks were really stupid to avoid.
Lastly, the music. Personally I'm not much of a fan of the more "chill" version of techno, but I can't say the music was bad by any means. I just found it a little bit sad, that the boss themes were so forgettable, but whatever I guess.
I personally would recommend this game to anyone who is somewhat experienced in typical iwbtg-fangame-platforming and isn't turned off to quickly by a few, annoying traps. But under all circumstances, be warned about the bosses of this game, they can get rage-inducing pretty quick!
Rating: 6.5 65
Difficulty: 60 60
Jul 25, 2015
Delicious Fruit
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