3 Reviews:
DerpyHoovesIWBTG
Clear is locked behind beating the game on Impossible difficulty. Medium and Hard have no items, and Very Hard lets you get up to two items but doesn't let you access the boss. Impossible gives you a single save at the start of the first trial so one death means you get thrown back to the start of the trial you are on. You get a save at the boss.
The boss is most likely the first iteration of the "modern" Emperor boss, before Emperor itself existed. In 5-5 came before this but the boss rather focuses on dodging pure RNG rather than skill, unlike this boss where timing your shots is crucial so most deaths will be the fault of the player rather than luck. I don't enjoy this type of boss like I used to but if you need a milder version of your typical Emperor boss design then this one will be right up your alley.
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The boss is most likely the first iteration of the "modern" Emperor boss, before Emperor itself existed. In 5-5 came before this but the boss rather focuses on dodging pure RNG rather than skill, unlike this boss where timing your shots is crucial so most deaths will be the fault of the player rather than luck. I don't enjoy this type of boss like I used to but if you need a milder version of your typical Emperor boss design then this one will be right up your alley.
Rating: 4.8 48
Difficulty: 55 55
Dec 18, 2025
Aetius
Needle game where you play through either 50 trials or 30 harder trials which all consist of a 5x5 screen with a warp leading to the next. When completing these sets of trials on very hard or impossible, you are rewarded with items which allow you to advance to the next set of trials but this time it's 100! The item that this set of trials give is only available in impossible because beating it in very hard gives nothing but satisfaction of victory. Locking progression behind difficulties is not unheard of but it's a little silly to me.
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Rating: 5.5 55
Difficulty: 55 55
Feb 8, 2025
Delicious Fruit
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