Creator's Comments:
Klazen108 [Creator]
Unfinished game I made for the 2014 YoSniper Fangame Contest. Only has the first three areas completed, but there is an ending. Kept telling myself I'd go back and finish the last half of the game but I don't see that happening anymore, so enjoy what you've got!
[2] Likes
Rating: N/A
Difficulty: 35 35
Jun 6, 2016
19 Reviews:
melonbat
Fangame Clear #25
Might be a bit surprising why I rated this so low but I'll explain a bit. This game houses both the worst save of all time, and the worst boss experience of all time, and also the most annoying gimmick to use that I've played up to this point. The game is okay at best getting up to the first boss, which was already quite the annoying fight, but after that the game turns into a train wreck with the newly introduced gimmick, the backtracking being frustrating to figure out as you struggle with a poorly implemented gimmick. Eventually you'll reach the water area, which houses the worst possible screen I've ever seen, I mean it's an absolute joke of a screen filled with constant flying spikes where you have to sit down for about 20 minutes just to figure out where to go. The puzzles that follow are nothing short of tedious and long, this section never felt like it would end. Finally, when you think you're finally free, you're greeted with the most annoying boss to play, combined with being forced to use the gimmick you've grown to hate.
This is unironically the first game I've played where I cannot see much of a redeeming quality within the gameplay, it is genuinely that frustrating of an experience. However, it isn't the absolute bottom of the barrel in terms of a gaming experience, and I would say it's far from the worst. Despite this, I cannot in good conscience give this anything higher than a 1/10.
[1] Like
Might be a bit surprising why I rated this so low but I'll explain a bit. This game houses both the worst save of all time, and the worst boss experience of all time, and also the most annoying gimmick to use that I've played up to this point. The game is okay at best getting up to the first boss, which was already quite the annoying fight, but after that the game turns into a train wreck with the newly introduced gimmick, the backtracking being frustrating to figure out as you struggle with a poorly implemented gimmick. Eventually you'll reach the water area, which houses the worst possible screen I've ever seen, I mean it's an absolute joke of a screen filled with constant flying spikes where you have to sit down for about 20 minutes just to figure out where to go. The puzzles that follow are nothing short of tedious and long, this section never felt like it would end. Finally, when you think you're finally free, you're greeted with the most annoying boss to play, combined with being forced to use the gimmick you've grown to hate.
This is unironically the first game I've played where I cannot see much of a redeeming quality within the gameplay, it is genuinely that frustrating of an experience. However, it isn't the absolute bottom of the barrel in terms of a gaming experience, and I would say it's far from the worst. Despite this, I cannot in good conscience give this anything higher than a 1/10.
Rating: 0.9 9
Difficulty: 35 35
Aug 23, 2023
CanusAntonius
It's an alright adventure game that is both unfinished and full of a lot of janky segments. The vine mechanic in my eyes is just pretty scuffed, if you jump off you can't easily grab the same vine again and there's no actual reason to have it made like that, it makes a lot of segments annoying more than it should. There's also one save on the left area where an absolute ton of flying spikes shoot out while going down a waterfall, this felt both unnecessary and pretty tedious compared to literally anything else in the game.
The bosses are pretty meh as well, the first one tries to utilize the vine gimmick but you don't even actually need to use them to win the fight, just going down every time allows you to dodge whatever you need. The second boss I think is just plain bad, there's too much going on for it to actually be enjoyable at all. You have to worry about the red lane, you have to worry about bullets going up or down the waterfall, you need to worry about the RNG bullets, you need to worry about the retaliation bullets, you need to worry about the spike changing buttons, you need to worry about the eye coming in your line.... you get the point, it's pretty annoying and obsessively designed.
There is hope here though, the game is clearly the foundation of a good adventure game, keep in mind that it is unfinished and says it is ver. 0.5 so I do think this would have had hope to be way better if ever completed. I would definitely be willing to replay the game if more stuff is ever added, and hopefully stuff like Boss 2 or the vines get changed to be better.
[1] Like
The bosses are pretty meh as well, the first one tries to utilize the vine gimmick but you don't even actually need to use them to win the fight, just going down every time allows you to dodge whatever you need. The second boss I think is just plain bad, there's too much going on for it to actually be enjoyable at all. You have to worry about the red lane, you have to worry about bullets going up or down the waterfall, you need to worry about the RNG bullets, you need to worry about the retaliation bullets, you need to worry about the spike changing buttons, you need to worry about the eye coming in your line.... you get the point, it's pretty annoying and obsessively designed.
There is hope here though, the game is clearly the foundation of a good adventure game, keep in mind that it is unfinished and says it is ver. 0.5 so I do think this would have had hope to be way better if ever completed. I would definitely be willing to replay the game if more stuff is ever added, and hopefully stuff like Boss 2 or the vines get changed to be better.
Rating: 6.0 60
Difficulty: 43 43
Apr 29, 2022
shign
Even if unfinished, it's a quite good adventure game. It has some metroidvania elements which consist of power up after beating bosses. The power up are really cool (dash and triple jump that reset when you enter in water) but only the first one is used since the game is not finished.
Level design of stages is built on 1 gimmick, and they are well done and cool. One save in the second stage sucks really hard but it's only one on many good ones so it's ok.
If you don't mind playing unfinished games that will never be finished, this one is a good pick.
[1] Like
Level design of stages is built on 1 gimmick, and they are well done and cool. One save in the second stage sucks really hard but it's only one on many good ones so it's ok.
If you don't mind playing unfinished games that will never be finished, this one is a good pick.
Rating: 8.4 84
Difficulty: 43 43
May 12, 2020
PlutoTheThing
It's good, but I think some polish could have gone a long way to making the platforming a lot less janky, and several reviews already point out that the bosses are kinda annoying as well. In general an okay game, more good parts than bad parts.
[0] Likes
Rating: 6.0 60
Difficulty: 38 38
Feb 18, 2023