3 Reviews:
TTBB
Rating is based on full blind clear on ver0.20. Minus about 5 or 10 points on difficulty for a non-blind playthrough.
This game has 3 avoidances, all of which are 100% pattern, and all of which feature Kasane Teto. It seems that there were plans to make 12 entire avoidances for the finished version, but don't get your hopes up for that to ever happen.
When I started this game, I genuinely thought this was gonna be one of the worst games I was ever going to play. Every avoidance has a very long wait time at the start of them, only for you to get instagibbed every 2 seconds. It makes them incredibly tedious to learn blind. HOWEVER, after only a couple minutes of playing, I actually had pretty fun with it.
These avoidances aren't for everyone. Aside from the long wait at the start, almost every pattern essentially boils down to: "stand in this safe spot". If that doesn't sound like your thing, then you definitely want to skip this. But for me, I found a decent amount of enjoyment from it. Super hardcore 90+ difficulty barrage with flashy visuals is pretty much what's in nowadays with avoidance players, but sometimes I think it's nice to take a step back into the past and just play the exact opposite of that. Playing avoidances like these can feel good to me because it's nice knowing that I can make progress almost every attempt, and that I won't have to spend a significant amount of hours to beat them.
If I had to break down each avoidance, there isn't much point since they essentially all play the same. The one on the top is definitely the hardest one, but mainly because it's also the longest one, being 3 minutes long while the other 2 are about 1.5 minutes.
If you're looking for some old-school 100% pattern avoidances where the difficulty lies mostly in memorization rather than execution, then I would recommend it if that's specifically what you're looking for, but to those people, be warned that your initial impressions with it will be quite negative due to the intros. Eventually though, they become easy to ignore after a while (at least for me). If the initial experience wasn't so bad, I definitely would rate this a bit higher.
This game has 3 avoidances, all of which are 100% pattern, and all of which feature Kasane Teto. It seems that there were plans to make 12 entire avoidances for the finished version, but don't get your hopes up for that to ever happen.
When I started this game, I genuinely thought this was gonna be one of the worst games I was ever going to play. Every avoidance has a very long wait time at the start of them, only for you to get instagibbed every 2 seconds. It makes them incredibly tedious to learn blind. HOWEVER, after only a couple minutes of playing, I actually had pretty fun with it.
These avoidances aren't for everyone. Aside from the long wait at the start, almost every pattern essentially boils down to: "stand in this safe spot". If that doesn't sound like your thing, then you definitely want to skip this. But for me, I found a decent amount of enjoyment from it. Super hardcore 90+ difficulty barrage with flashy visuals is pretty much what's in nowadays with avoidance players, but sometimes I think it's nice to take a step back into the past and just play the exact opposite of that. Playing avoidances like these can feel good to me because it's nice knowing that I can make progress almost every attempt, and that I won't have to spend a significant amount of hours to beat them.
If I had to break down each avoidance, there isn't much point since they essentially all play the same. The one on the top is definitely the hardest one, but mainly because it's also the longest one, being 3 minutes long while the other 2 are about 1.5 minutes.
If you're looking for some old-school 100% pattern avoidances where the difficulty lies mostly in memorization rather than execution, then I would recommend it if that's specifically what you're looking for, but to those people, be warned that your initial impressions with it will be quite negative due to the intros. Eventually though, they become easy to ignore after a while (at least for me). If the initial experience wasn't so bad, I definitely would rate this a bit higher.
Tagged as: Avoidance
unfinished
[2] Likes
Rating: 4.0 40
Difficulty: 60 60
Aug 26, 2024
BloggerOP
Rating based on v0.2, seems like it's unfinished. Two avoidances in the bottom are okay, the gaps aren't too tight, they have enough variety of patterns, at least much more than the top one imo. Top one is basically a different version of TETO avoidance in play the Endurance, and as I said, it feels very repetitive and gaps are too tight for no reason.
[0] Likes
Rating: 4.5 45
Difficulty: 58 58
Nov 8, 2025
Delicious Fruit
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