1 Review:
Xplayerlol
Weird adventure fangame that feels unfinished. It consists of five short stages of platforming, where each stage but the last ends with a boss.
The platforming is not so good. Early sections of the game are filled with super fast generic traps and decorations such as mushrooms and trees that cover a good portion of the foreground, sometimes hiding spikes behind them. Later sections of the game introduce moving obstacles that seem to only move one block per few frames, resulting in very awkward animations. And finally, the last stage consists of a single save that starts with a double gate (Not quite a diamond) and ends with an invisible block maze, ending the game in an unpleasantly sudden way.
The bosses are more interesting. The three first bosses are basically the same villain (The Dark Kid), but in different scenarios. He fights you in the air, then he fights you underwater, then he fights you while riding a giant Big Kid robot (Apparently). It's pretty cool. Think of Dr. Eggman in Sonic's games: Same villain, different vehicles. The last boss is strange and doesn't seem to have any connection to the Dark Kid at all. It feels out of place, honestly.
As for the fights themselves, they are kind of nice. Some neat mechanics, healthy difficulty with mostly fair attacks...But the second boss has a very insta-gib-like attack, and the third boss' first phase feels like a filler phase, just a waste of time when compared to the second phase. Gameplay-wise, the other two bosses are fine.
Long story short, the bosses are nice, but the platforming is bad and the game should have ended after stage 3. It's not a terrible experience, but I wouldn't recommend it.
[0] Likes
The platforming is not so good. Early sections of the game are filled with super fast generic traps and decorations such as mushrooms and trees that cover a good portion of the foreground, sometimes hiding spikes behind them. Later sections of the game introduce moving obstacles that seem to only move one block per few frames, resulting in very awkward animations. And finally, the last stage consists of a single save that starts with a double gate (Not quite a diamond) and ends with an invisible block maze, ending the game in an unpleasantly sudden way.
The bosses are more interesting. The three first bosses are basically the same villain (The Dark Kid), but in different scenarios. He fights you in the air, then he fights you underwater, then he fights you while riding a giant Big Kid robot (Apparently). It's pretty cool. Think of Dr. Eggman in Sonic's games: Same villain, different vehicles. The last boss is strange and doesn't seem to have any connection to the Dark Kid at all. It feels out of place, honestly.
As for the fights themselves, they are kind of nice. Some neat mechanics, healthy difficulty with mostly fair attacks...But the second boss has a very insta-gib-like attack, and the third boss' first phase feels like a filler phase, just a waste of time when compared to the second phase. Gameplay-wise, the other two bosses are fine.
Long story short, the bosses are nice, but the platforming is bad and the game should have ended after stage 3. It's not a terrible experience, but I wouldn't recommend it.
Rating: 4.1 41
Difficulty: 41 41
Aug 3, 2020