Barrage Festival vol.1 (一般公開用)

Creators: マリマリオ, てお, snow, 雪男18, たつぬ, puzzle

Average Rating
8.3 / 10
Average Difficulty
80.0 / 100
[Download Not Available]

Tags:

Avoidance (2) Collab (1) Barrage (2)

Screenshots

  • by puzzle
  • by puzzle

5 Reviews:

TTBB
A collab game with 8 (technically 9) avoidances. It was part of some sort of event where people were put into teams and accumulated points together. I wasn't a part of it but it sounded like a good time. Also, even though this game is called Barrage Festival, a lot of the avoidances are very pattern heavy, so you wanna ignore that barrage tag mostly.

The game itself is presented really well, the song select screen looks very professional and has lots of features. You can adjust the volume/sfx, and there's options to make the audio sync up to the game if you experience lag (I recommend just turning this off because it more likely just causes the audio to glitch out even if you aren't lagging).

From easiest to hardest, here's a mini review on every avoidance:

== KHAMEN BREAK by 雪男18: [Difficulty: 2] [Rating: ?] ==
A joke 10 second avoidance where you just jump in the middle of the screen. Can barely even call it an avoidance since you're not even dodging anything.

== 幻想系世界修復少女 by snow: [Difficulty: 35] [Rating: 6] ==
A very chill and very easy avoidance that's mostly pattern. Patterns are pretty instagibby and there's lots of downtime in the avoidance, especially at the start. It's okay but it is one of the many examples of "easy avoidances are boring" that many people say.

== しぼう by たつぬ: [Difficulty: 40] [Rating: 7] ==
Another easy one that's also quite enjoyable. The song starts off slow and then suddenly gets super chaotic in the 2nd half, as do the attacks themselves. The 2nd half is definitely a difficulty spike compared to the first half, but it makes sense it is like this because of the song.

== ハートの主張 by マリマリオ [Difficulty: 55] [Rating: 7] ==
It's good. 1st half of the avoidance is a good amount of pattern learning, while the 2nd half is mostly barrage and is therefore flukable (though highly unlikely since the source of attacks are hard to predict). There is however 1 attack halfway through with falling hearts that can wall you a lot, but everything else is good.

== 爆なな☆てすとロイヤー by たつぬ [Difficulty: 60] [Rating: 9] ==
A classic tatsunu avoidance with over-the-top visuals. The avoidance itself is really fun and the song is pretty funny, with some visuals matching the lyrics. Some of the RNG can be really unbalanced, but you have dot hitbox at least. Wouldn't recommend if you have epilepsy though since the flashing visuals get REALLY intense, but otherwise this is probably the best avoidance in the game.


== 螺旋飛行 by てお [Difficulty: 60] [Rating: 7.5] ==
I liked this one a lot actually, though there are definitely a good amount of funny RNG moments and it's also quite long compared to most of the other avoidances. There's 1 pattern near the beginning where you have to time a gate jump (at least with my strat), but everything else is essentially barrage reading/readable patterns.

== ヒビカセ by マリマリオ [Difficulty: 62] [Rating: 8] ==
Really fun with good visuals that change a lot, while not being too overly flashy. Most of it is pattern but there's a good amount of RNG in it too. I do have 2 major issues with it though: First is the RNG burst of small orange cherries before the 9 platform layout section. This attack is pretty hard to react to and the cherries are really hard to see sometimes. 2nd is the fact that the game can crash at the very end due to a surface error. Other than that though, it's a very enjoyable avoidance.

== Evanescent by snow [Difficulty: 65] [Rating: 6.5] ==
This one is okay. The attack at the start with the stopping red/blue bullets is probably the hardest attack in the entire game. It's a completely fair attack and you have dot hitbox for this avoidance, but it lasts a good while and therefore forces you to read it well to get through it. There is also 1 unfair attack in the middle when you're on the single platform where you have to be in the middle of the screen but some RNG can get in the way. The entire ending is pattern though so as long as you know what to do, you can fluke this avoidance, but otherwise you'll mostly be spending time at the start.

== Doppelganger by 雪男18 [Difficulty: 75] [Rating: 1] ==
I recommend every avoidance in this game EXCEPT for this one. The design on this one is so backwards I'm constantly left just scratching my head asking "Why was it made like this?" Basically, every time there are insane visual-challenge effects where you can't see anything at all, there is also super awful luck-based RNG. Meanwhile, all the pattern parts have no visual-challenge. There's also 10 seconds of literal waiting part way through the avoidance because ???? Also for reference, I spent over 20 hours on this avoidance alone while the other 7/8 took me only 10 hours combined (even less technically since I had to reclear a couple of them too). Honestly, I would rate the enjoyment I got from this avoidance a 0, but I least respect there was effort put into it, even though I can't forgive the actual design of it all so that's why it gets a 1. This avoidance being incredibly luck-based means you CAN just fluke it and beat it quickly, but if that doesn't happen I would just pretend this one doesn't exist.

In conclusion: really good! Just don't play Doppelganger.

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[2] Likes
Rating: 8.0 80       Difficulty: 75 75
Jun 15, 2025
liuant
Haven't cleared it yet, but it's NOT that hard.

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Tagged as: Avoidance Collab Barrage
[1] Like
Rating: N/A       Difficulty: 75 75
Apr 24, 2019
TheChiekurs
Tagged as: Avoidance
[0] Likes
Rating: N/A       Difficulty: N/A
Dec 7, 2021
xusud_Guy
[0] Likes
Rating: 8.5 85       Difficulty: 90 90
Mar 31, 2017
DarqSaintDiablo
Tagged as: Barrage
[0] Likes
Rating: N/A       Difficulty: N/A
Nov 28, 2016