I wanna cancer cancer cancer

Creator: OccultCube

Average Rating
1.9 / 10
Average Difficulty
74.7 / 100
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Tags:

Adventure (2) Needle (2) Gimmick (1) Boss (2) Secrets (1) Traps (1) BigKid (1)

Screenshots

  • by DerpyHoovesIWBTG
  • by DerpyHoovesIWBTG
  • by DerpyHoovesIWBTG
  • by DerpyHoovesIWBTG
  • by Wolsk
  • by DerpyHoovesIWBTG
  • by DerpyHoovesIWBTG
  • by DerpyHoovesIWBTG
  • by Wolsk

Creator's Comments:

OccultCube [Creator]
Old my game that is intentionally bad(but different type of bad compared to sudoku games). there are some good area and some absolute garbage area, and lots of things are unclear. Good luck if you are going to play it.

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Tagged as: Adventure
[1] Like
Rating: N/A       Difficulty: N/A
Jan 20, 2020

4 Reviews:

Wolsk
Note: did not clear the game because the final boss is unreasonably bad.

This game was ALMOST fun. The "generic area" and Kirby area were both pretty enjoyable minus a few jumps here and there; I wish there were fewer corners and diamonds, but it wasn't offensive. The Big Kid boss was not bad minus the occasional unfortunate time when it wouldn't give you a triple jump due to the usual dumb acceleration issue. "Paper area" was where the game began to fall apart for me because it's got coin collecting with hard platforming and spotlight (with an EPIC secret 5 reference at the end). It also had the worst secret in the whole game (all of which are required) that has a SUPER funny trap at the end where you die unless you have all 10 points because there are two 5-point requirements inside of each other!!! And just as an FYI, getting the secret items sends you back to the hub, so you'll need to essentially play every stage twice in order to win. The "random area" is a bit hard to judge; it had an easy but long Gravitron section followed by essentially CN2 floor 92. The secret for the stage is based on MapleStory and has scrolls you need to collect with random chances of giving you damage for killing enemies. From what I was told, the assumption is that light blue is 100%, red is 70%, black is 30%, and yellow is 10%. If the platforming wasn't bad, it might actually be a pretty fun section because it's got a cool idea and some almost resource management (think of Charr Lucky coin risk vs. reward but slightly better).

However, once collecting all secret items and activating all switches, you have to refight the Big Kid boss but this time buffed and with the scroll mechanic added in. It is an interesting idea and makes you play the fight in a different way from most Big Kid fights as you have to collect scrolls along the way (with a random chance of dropping when shooting the boss and a random color scroll). But the bullet/water spawning is also buffed in that it has no check whatsoever for whether or not it has already spawned enough bullets in a row. I got 5 bullets with no water multiple times before quitting because it's entirely impossible to dodge, and I would not ever recommend trying to grind the final boss since it boils down to praying for good scroll RNG, good cherry RNG, and possible water RNG.

I get that the goal was to make a "cancer" game, but this failed miserably at that until the spotlight stage and final boss which gave the impression that maybe the game would be worth finishing. Do not recommend unless you just want to play some of the more enjoyable parts.

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Tagged as: Adventure Needle Gimmick Boss Secrets Traps BigKid
[1] Like
Rating: 3.7 37       Difficulty: 81 81
Aug 19, 2020
captainpolarbear
I get the, urge? To make a game based on bad gameplay. Play sudoku though or something if you want to do some good fun of bad gameplay and like it. This was painful though.

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[1] Like
Rating: 2.0 20       Difficulty: 70 70
Nov 8, 2016
0q938r
At least, the title is not lying, though.

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Tagged as: Needle Boss
[0] Likes
Rating: 0.0 0       Difficulty: 73 73
May 21, 2020