Creator's Comments:
8 Reviews:
DarqSaintDiablo
A neat idea that lacked execution. The player sends out an 'echo' every few seconds allowing you to see the spikes on an otherwise empty screen. The touch saves disappear after one use, forcing you to walk to most jumps at the start of each segment. Somehow the variable jump code got messed up, so sometimes you won't hold jump for 23 frames but you'll still do a full jump. Also you'll notice that sometimes your double jump makes 3 or more jump sounds. Would recommend, but wish it was more polished.
[1] Like
Rating: 5.0 50
Difficulty: 30 30
Sep 16, 2017
Seraphim
interesting gimmick , but playing this is very painful. it'd be better if you could control when the echo happens, or at least make the echo go through the entire thing, because having to wait for 1-2 sec before each jump is annoying. the game looks cool though. For someone who's good at fangames, playing this might be fun.
[0] Likes
Rating: 5.4 54
Difficulty: 38 38
May 8, 2023
Keyossa
The gimmick here is kind of cool but also dumb at the same time. I wish the echo spanned the entire screen instead of just a small portion, making blind jumps into spikes less of an issue.
[0] Likes
Rating: 4.5 45
Difficulty: 40 40
Nov 7, 2020
SSSSGLT
Interesting idea, though the needles not so well-placed.
[0] Likes
Rating: 6.5 65
Difficulty: 39 39
Sep 2, 2019