I wanna Ragnarok

Creator: zero

Average Rating
9.0 / 10
Average Difficulty
71.7 / 100
[Download Not Available]
     Speedrun Leaderboards


Adventure (8) Avoidance (4) Trap (4) Gimmick (6) Boss (5) Long (2)


  • by normal_
  • by NightShark115
  • by normal_
  • by normal_
  • by normal_

23 Reviews:


Read More

Tagged as: Adventure Boss
[8] Likes
Rating: 10.0 100       Difficulty: 70 70
Oct 20, 2018
Really amazing fangame! There's so much creativity in every stage of this game, each one introduces brand new gimmicks and mechanics that constantly mix up the gameplay, so it never gets stale. The sheer amount of ideas here is astonishing, and it's coupled with some really satisfying and good level design. A combination of creative jumps that use the new mechanics to their fullest extent, along with a few traps sprinkled in which have a good sense of humor despite often being simple. The bosses are also great, and they all show off the games creativity in their own way as well, such as the lines attack in the second boss which reminds me of an NSMB DS minigame. The highlight of the entire experience is the final boss, one of the most fun avoidances I've played, with really great patterns and fun RNG sections. It's by far the hardest part of the game though, without it my difficulty rating would likely drop a full 10 points. Amazing game and a must play in my opinion!

Read More

[3] Likes
Rating: 10.0 100       Difficulty: 72 72
Jan 21, 2023
Amazing adventure game with some just as amazing production value. The platforming is heavily based on precise maneuvering, and it's sprinkling with variety. There's always a new gimmick, a new moving obstacle with new mechanics, or a new screen layout, or, more often, a new everything at the same time. And the game manages to keep the variety going for six whole stages, which is just crazy. Early stages also have a few traps here and there, all of which are good for a laugh, yet matter to the platforming at the same time.
Every stage is themed on a different environment. There's a mountain stage, a volcanic stage, a water stage, and a lot more. The visuals and musics fit their respective stage perfectly well, and so do the gimmicks and obstacles used. The minor details are there too. Right at the beginning, the game allows you to write the name that will show up on your clear screen (With a really large set of characters available). This game is also rich in sound effects and, particularly, in visual effects. In the ice stage, there's even a different animation for death by freezing. And most important of all, the more complex gimmicks usually have a sign next to them explaining how they work, with images rather than just text (Avoiding the language barrier!). It's just an amazing work all around.
The bosses are just as creative as the platforming. Unique attacks and interesting mechanics are combined to make some very memorable fights. They also happen to be really difficult.
I do have a few minor issues preventing me from going for the 10, though. Ice needle is hardly something great, which makes the first save in the ice stage a little questionable, and the double diamond more than just a little questionable. Wolfie mentioned it too, but there's one point in the volcano stage where the maker simply didn't put the sign explaining a very non-trivial mechanic. And the last boss might be a little rough on the player's wrists (Even though you're not exactly forced to mash, autofire would still be welcome).
Besides those points, it's just a great game overall. Highly recommended.

Read More

Tagged as: Adventure Trap Gimmick
[2] Likes
Rating: 9.9 99       Difficulty: 74 74
May 8, 2019
Really slapping adventure, entirety of stages was fantastic - blasting production value, fun gimmicks and puzzles, enjoyable bosses (sometimes kinda bullshit you with RNG, but it was fine). My favourite stages was probably Forest, Ice and Volcano, and i really like Factory Boss and Touhou Fight. Final stage i didn't like that much in comparison with rest of the stages because of some saves, but it was still alright
And then final avoidance hits...
It was way more difficult then the rest of the game. It was really unfitting as well imo. It was fun tho, i have good time with it for most part, even despite it has pretty unfun learning segments. It's just breaks this game somehow, can't lie. In a good way and in a bad way at the same time. So, yeah
Also, while playing this game i encounter a technical problems, which happened because of dev keys that maker forgot to disable. Make sure to not press Left Control because it triggers godmode, better rebind it i guess. Also in this game while pressing S you will save even without savepoints around, so beware of softlocks
Overall, i recommend this game, it's one of those, from pleiades of top-tier adventures like Domu and Find my Destiny. Kinda disappointed with avoidance, but it's not bad and you will probably find it more fun than i did

Read More

Tagged as: Adventure Long
[1] Like
Rating: 8.6 86       Difficulty: 80 80
Dec 2, 2022
Rating is based on final version which includes 7th stage and final avoidance.

There are so many gimmicks and ideas that keep you entertained all the time. It's just never boring. The bosses were also very fun, despite being quite simple. One or two saves in fourth stage and fourth boss were meh but I loved getting through everything else. Oh, and don't forget the amazing atmopheres and visuals.
The final avoidance is the reason why I gave 76 difficulty. Patterns are very creative and needless to say, visuals are super good. Learning the avoidance was a bit frustrating and the pattern part before the black feather part was tighter than other parts, it can annoy you since it's 1.5 minutes in. It's still a very good banger avoidance. This game is one of the must play adventures out there.

Read More

[1] Like
Rating: 9.3 93       Difficulty: 76 76
Dec 22, 2021