17 Reviews:
Tyste
It's rare for a game to make me this upset throughout.
[2] Likes
Rating: 2.0 20
Difficulty: 65 65
Oct 25, 2021
LastTISisLife
Masterpiece of pathing needle, had a fucking blast while playing this
[1] Like
Rating: 9.7 97
Difficulty: 64 64
Apr 8, 2023
mushcat
Could have been good if the number of saves is doubled.
[0] Likes
Rating: 1.0 10
Difficulty: 62 62
Feb 13, 2024
melonbat
A very frustrating game with gimmicks that are utilized in pretty annoying ways, extremely tedious and unfun needle, and just generally unfun decisions all around. I wouldn't not recommend this though, given that there is definitely an audience for these kinds of gimmicks and needles, but personally I'm not a huge fan.
[0] Likes
Rating: 1.8 18
Difficulty: 56 56
Oct 5, 2023
Jopagu
Reach the Exit 3 is a fantastic needle game with a variety of creative gimmicks. The first two stages are painfully generic, but the 2nd at least has some nice looking minispike visuals. The third stage is where the game gets good, using a really clever teleporter gimmick that I've never seen before. At this point, the game also develops some really cool pathing, utilizing the gimmicks really well to create awesome maze. The fourth stage uses screen warp in a way that should be familiar to people who've played QoQoQo 300. It was awesome there, and it's awesome here. The fifth stage uses a gimmick from a classic Flash game, Shift. This was a blast from the past, and it made me really happy to see such an iconic game recreated in a fangame! The gimmick is used well, and this stage has some of the most fun screens in the game.
Overall, this is a fantastic needle game, although you should stay away if you're faint of heart when it comes to gimmicks! Otherwise though, I think you should absolutely play this.
[0] Likes
Overall, this is a fantastic needle game, although you should stay away if you're faint of heart when it comes to gimmicks! Otherwise though, I think you should absolutely play this.
Rating: 8.6 86
Difficulty: 58 58
Jul 31, 2022