I wanna Psyched Fevereiro

Creator: genesis1987

Average Rating
7.6 / 10
Average Difficulty
83.5 / 100
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Avoidance (3) SourPls (2)


  • by genesis1987

Creator's Comments:

genesis1987 [Creator]
Update 1.0.1
attack (about 64s) nerf
Update 1.0.2
transition kill (about 40s) bugfix (lifted thanks or maybe sorry :P)
Update 1.0.3
- no existing surface error fix > resize still mess up surface (no crash) but who resizes in the fight right?
- attack (about 64s) is not moving at y-320 anymore, but is buffed and a lil bit faster still really hard but less unfair :)
- circle start image_alpha 0 to 0.4
- small nerf final attack at 126s

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[0] Likes
Rating: N/A       Difficulty: 85 85
May 14, 2020

6 Reviews:

Banger avoidance where almost all of the attacks are RNG based and not very learny. The difficulty balance on it is questionable, some attacks are clearly harder than others due to these attacks having blue bullets that can slightly change their trajectory.. randomly! That makes it really difficult to predict where they are going, and sometimes you just have to react to them VERY quickly before they hit you because they just decided to change their direction on the last milliseconds, aiming at the kid. If it weren't for those bullets, the avoidance probably would be somewhere around 65-70 difficulty.

If you do not mind grinding for good RNG for those, the avoidance is very fun to play, and the visuals are cool to look at, and aren't very distracting once you get used to them.

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Tagged as: Avoidance SourPls
[5] Likes
Rating: 7.0 70       Difficulty: 82 82
May 14, 2020
Haven't cleared yet but it's definitely not a 0.2.

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Tagged as: Avoidance
[2] Likes
Rating: 8.0 80       Difficulty: N/A
May 15, 2020
Tagged as: SourPls
[0] Likes
Rating: 7.5 75       Difficulty: N/A
May 15, 2020
[0] Likes
Rating: 8.0 80       Difficulty: N/A
May 15, 2020
Tagged as: Avoidance
[0] Likes
Rating: N/A       Difficulty: N/A
May 13, 2020