Not Another Needle Contest 2
Creators: pieceofcheese87, patrickgh3, Tralexium, Wolsk, Skulldude, Naloa, Tehjman1993, Wolfiexe
Speedrun Leaderboards
Creator's Comments:
Bob [Creator]
If anyone would like to try out all the stages in their original form (before we nerfed/changed things with them), here's a download to a separate game containing them: https://www.mediafire.com/file/pvl2db1jiz1c2wq/NANC2_Original_Stages.zip/file
[8] Likes
Rating: N/A
Difficulty: N/A
May 5, 2021
51 Reviews:
eggthecrusher
The amount of quality is this insane
at least after the first few levels on the first floor lol
[3] Likes
at least after the first few levels on the first floor lol
Rating: 9.0 90
Difficulty: 55 55
May 2, 2021
PlutoTheThing
This review is based on a 100% Completion
A game which consists of platforming stages made by a variety of people to be judged for a contest, that being the namesake of the game. It's no secret this game is very well polished and high quality, something apparent from the title and the gorgeous level select which feels like something right of a Kirby game. Overall the main 35 stages are quite good, especially once you get past the first third, there's just so much variety which makes the game very addicting. My personal favorites were from Pat, Anxkha, and Verve, but there's tons of highlights. There's also some original content, featuring medleyish stages combining stages of a particular tier, and also a final stage with it's own set of gimmicks, which might be my favorite thing in the game. The final boss is pretty neat, I think some reviews hype it up as a masterpiece but I didn't really get that, to me it was just a pretty good boss. Final phase however was very very cool, definitely the best part!
I didn't give this game a perfect score, but I would probably recommend it more than some of the games I've rated perfect 10s. The stuff you'd expect to be good is very good, and it more than outweighs the slightly weaker elements of the game, most of which are very frontloaded. A must play for sure.
[2] Likes
A game which consists of platforming stages made by a variety of people to be judged for a contest, that being the namesake of the game. It's no secret this game is very well polished and high quality, something apparent from the title and the gorgeous level select which feels like something right of a Kirby game. Overall the main 35 stages are quite good, especially once you get past the first third, there's just so much variety which makes the game very addicting. My personal favorites were from Pat, Anxkha, and Verve, but there's tons of highlights. There's also some original content, featuring medleyish stages combining stages of a particular tier, and also a final stage with it's own set of gimmicks, which might be my favorite thing in the game. The final boss is pretty neat, I think some reviews hype it up as a masterpiece but I didn't really get that, to me it was just a pretty good boss. Final phase however was very very cool, definitely the best part!
I didn't give this game a perfect score, but I would probably recommend it more than some of the games I've rated perfect 10s. The stuff you'd expect to be good is very good, and it more than outweighs the slightly weaker elements of the game, most of which are very frontloaded. A must play for sure.
Rating: 9.5 95
Difficulty: 58 58
Jun 3, 2023
Nearigami
Fangames hold a special place in my heart. Over the 5 or so years they have been a part of my life, I've come to realize that no matter what I do, they are not leaving. They're like an old friend I can always come back to, and though there are sometimes several month periods where I don't play them, they'll be waiting for me. I can control the kid, and go in to experience a kind of game I'll never get to see anywhere else. Sometimes I forget that.
While this is ostensibly a review of NANC 2, honestly it is more of a way to publish my own thoughts. When NANC 2 was announced, I wanted to make a stage for it. My stage for the first NANC was actually the first thing I made in gamemaker ever. I remember being really proud of it at the time, and had high expectations for myself. When it came out, I placed at the very bottom of tier 4, or 20th place. I was happy at first, but then I saw people above me, and then I saw reviews which said my stage was just okay. Perhaps my confidence was misplaced. Maybe my stage in fact placed higher than it should have rather than lower. But I kept making things, and with the exception of 2 games, never releasing any of them. I saw NANC 2 as an opportunity to show just how much I had improved at design, but midway through, I started doubting myself, and burnt out as well. I did not finish my stage. It is not in the game. I still regret that a lot, but it's okay.
Whenever I look at the stages in NANC 2, even the ones I do not like very much like some of the tier 1 and 2 stages, at least they made a stage and put themselves out there. They made something, and I did not, so it doesn't feel quite right to judge, especially when every single inch of this game is filled with a shared passion and love for the fangames that mean so much to so many of us. Sometimes I forget why I love these games so much, and this love letter showed me in over 40 different ways why. I love fangames because of that dedication and passion that beats even several commercial games.
Do I think this game is perfect? Well, no. Of course it isn't. A project of this size is bound to be filled with flaws, but I feel like I can forgive those flaws. I'm giving this game a 10 because it reminds me of why I still play these games even 5+ years after discovering them. Thank you for reminding me.
[2] Likes
While this is ostensibly a review of NANC 2, honestly it is more of a way to publish my own thoughts. When NANC 2 was announced, I wanted to make a stage for it. My stage for the first NANC was actually the first thing I made in gamemaker ever. I remember being really proud of it at the time, and had high expectations for myself. When it came out, I placed at the very bottom of tier 4, or 20th place. I was happy at first, but then I saw people above me, and then I saw reviews which said my stage was just okay. Perhaps my confidence was misplaced. Maybe my stage in fact placed higher than it should have rather than lower. But I kept making things, and with the exception of 2 games, never releasing any of them. I saw NANC 2 as an opportunity to show just how much I had improved at design, but midway through, I started doubting myself, and burnt out as well. I did not finish my stage. It is not in the game. I still regret that a lot, but it's okay.
Whenever I look at the stages in NANC 2, even the ones I do not like very much like some of the tier 1 and 2 stages, at least they made a stage and put themselves out there. They made something, and I did not, so it doesn't feel quite right to judge, especially when every single inch of this game is filled with a shared passion and love for the fangames that mean so much to so many of us. Sometimes I forget why I love these games so much, and this love letter showed me in over 40 different ways why. I love fangames because of that dedication and passion that beats even several commercial games.
Do I think this game is perfect? Well, no. Of course it isn't. A project of this size is bound to be filled with flaws, but I feel like I can forgive those flaws. I'm giving this game a 10 because it reminds me of why I still play these games even 5+ years after discovering them. Thank you for reminding me.
Rating: 10.0 100
Difficulty: 65 65
Jan 2, 2022
Avgustine
Can't rate the game overall as I have not seen all of it, but just wanna let you know that there's one stage that is really really worth checking out if you are into dark/spooky-themed fangames. It is number 20 in the game and made by Princeoflight. I am awfully ashamed that it is put so low as, I think, it is one of the most unique ones out there.
[2] Likes
Rating: N/A
Difficulty: N/A
May 1, 2021