エリナもう強くなった!

Creator: 小路 綾

Average Rating
3.3 / 10
Average Difficulty
78.8 / 100
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Tags:

Adventure (1) Needle (3) Boss (2) Long (2)

Screenshots

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Creator's Comments:

KomichiAya [Creator]
This is my first "I wanna" fangame, a little long and difficult, and maybe there are some unreasonable places, although I have tried my best to test the whole game.
I'll try my best to reply everyone in this comment. If there are impossible places, please give me feedback and I'll fix it soon. For any questions or suggestions, please contact with: [email protected] (´・ω・`)
I will continue replying comments and if I have enough time in the future, maybe I could improve this game. (つ・ω・)つ
To Cosmoing さん: Firstly, thanks for providing tags for this game. I'm a little sad that I got a score with 0.1 which is your worst rating. I don't know what does "a dozen extremely long bosses" refer to, for bosses like 1-5, they are a bit long but not immutable. And for middle bosses like 2-4, I don't think it matches this description but maybe you won't play this game anymore.(´・ω・`) There are a lot of problems in this game, but "It is honestly unbelievable to me that a human being could have made this game"...a little sad. Maybe I should remove this game later and then leave this circle(I don't know how to say it in English. Community?). Sorry to give you all the painful memories. (´;ω;`) (´;ω;`) (´;ω;`)
To BigBlungus_Real さん: I have tested all of the stages during making and after that I have also tried my best to retest it to ensure that there are no mechanical problems. For the difficulty, I couldn't finish games like I Wanna Kill The Kamilia 3 EZ which is 68, but I could clear some a little bit hard games like I wanna Sunspike which is 73.5(Except boss), and I could finish this game, so I gave it a score with 65. For the stages, I agree with that there are a lot of problems in needle stages. Maybe I understand something wrong(I think the rhythm game stages are most interesting ones in this game but obviously it doesn't seem like that) and I 'm not suitable for making "I wanna" fangames. All in all, thanks a lot for your advise and providing tags for this game(until today I thought there will be no new comments any more)(๑╹◡╹๑)
To p00ksさん: Thanks a lot for your advice. This is a common problem of GM8/GM8.1. I have thought about this during making, but that time I have finished Middle Stage so it will take a lot of time, including coding and retesting. Retesting is a hard and time-consuming process, so I gave up. Maybe I could solve this problem in the future. ━━━━(゚∀゚)━━━━
To ferrarityyさん: Thanks for your support.(๑`・ᴗ・´๑) I have played "I wanna" games for several years, except hard ones like "I Wanna Kill the Kamilia 3". Then I planned to make a new one which contains 5 stages and 5 bosses like "I wanna Dream". But after that I found a very cute but difficult game named "Rabi-Ribi", then I planned to make mine like this too, a kawaii(cute) but a little hard one(I even didn't know what is "align" at that time). I didn't expect so many levels made now...(*´∀`) It took almost 9 months (from 7/20, 2021 to 4/24, 2022) to make this game, including making(finding and editing resources, and making bosses took a lot of time) and testing(about 2/3 of the total time).
To BigBlungus_Realさん: About the sprite, I have played a game named "I Wanna Maiden2.EN.Green", so that I want to make a game without kid but the other palces are not different from an orthodox "I wanna" game. About each savepoint, the difficulty is actually balanced because the longer the path is, the easier the needles will be. About the problem of janky, it's difficult for me to make the effect and so on as pretty as other games now, and I'm glad to remake it if I can in the future. I have added some new mechanics for bosses and mini games but maybe it's too simple or poor for everyone except me(;▽;)... About the difficulty, I have planned to make an easy version for it in the future because I'm having little free time now... Finally, about the size, the game is 198mb and the remain part is the project file of this game in the folder named "Source Code", and I can't reduce the size because of the limitation of gamemaker8.1 and a large amount of resources. Maybe I have misunderstood the rules, have used outdated technology to make this game, and haven't got enough spatial conception ability(espicially for the needles). Thanks for your useful advice...(My English is poor so please forgive me if there is something wrong with the syntax or expression)(*゚∀゚*)
To tpdlfjさん: I'll be glad if you could tell me why this game is so terrible and then I can improve it (´;ω;`)

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[4] Likes
Rating: N/A       Difficulty: 65 65
Apr 27, 2022

7 Reviews:

Cosmoing
Was excited for Rabi-Ribi themed fangame. Instead, I found 500 screens of very difficult needle with a dozen extremely long bosses that could be good with some balance. It is so much of the same thing that it doesn't even feel real, it feels like an alien creation. It's not even worth a godmode playthrough.

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Tagged as: Needle Boss Long
[4] Likes
Rating: 0.1 1       Difficulty: 90 90
May 15, 2022
BigBlungus_Real
I would say it has potential, but there's so many problems with this game. The save balance is all over the place, one screen is completely free, other one is just a pure bullshit. I understand it's a rabi-ribi/I Wanna fangame, but Erina's sprite doesn't work with a needle game in my opinion. I didn't finish playing this game because of the difficulty spikes, but this is still a cool and original first game and I hope the creator will fix the problems or create something new, but not that hard and janky. Also 370 mb seems quite a lot for a fangame.

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Tagged as: Needle
[2] Likes
Rating: N/A       Difficulty: N/A
Apr 27, 2022
RedTeFox
So I would like to clear things up, I did not beat this game but I did play a lot of the game, I also did skip a few things. I can't remember what stage it was, but there was a stage with a bunch of slopes and a lot of precision needle, I skipped that stage. I also skipped the rhythm game stages since they were poorly implemented and I simply did not care. (Some things I also skipped out of boredom, but that's about it.) The game is way too long and everything is the same despite slightly different gimmicks being introduced here and there as well as there being differently themed stages.. Regardless of that, everything else in regards to level design just feels the same. Alot of the later stages have absolutely terrible visuals and sometimes I question whether or not the maker actually tested their game because they're giving their own game a 65 which is complete bullshit. This is not a 65 difficulty needle game in any capacity regardless of how good you are at the game, it is objectively not a 65 difficulty game. This game could have been amazing if the maker knew how to make anything other than the same exact kind of corridor needle, and the game could have better benefited from not being a hardass needle game. Also the bosses are the highlights of the game, I wouldn't mind a full game in this style with only bosses.

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Tagged as: Adventure Needle Boss Long
[1] Like
Rating: 4.2 42       Difficulty: 90 90
May 15, 2022
ferrarityy
it doesn't really look like a fangame.


If you answer all the reviews, I would be interested to know how you came up with the idea to create something like this, and how long it took you.

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[1] Like
Rating: 7.0 70       Difficulty: N/A
Apr 27, 2022
p00ks
Giving the game a 4 because there was clearly effort put into this and I respect that, but the platforming is just way too generic and unfortunately ruins the game. The maker/game does show promise however, and if it is worked on they could probably make a great game. Good luck to them and they seem to be handling this situation really well.

(Wrote this late due to not knowing what to say)

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[0] Likes
Rating: 4.0 40       Difficulty: N/A
Apr 28, 2022