Creator's Comments:
egg [Creator]
I hope you have had enjoyable, or otherwise tolerable holidays, and I hope you think about someone you loved and miss while you play this game. Now I do.
If you enjoy it, please play Glyph.
[4] Likes
If you enjoy it, please play Glyph.
Rating: N/A
Difficulty: N/A
Jan 2, 2023
14 Reviews:
CanusAntonius
The maker really cannot be stopped in their delivery of some of the best platforming that exists out there. This time there's a neat gimmick combination of having 2 separate worlds connected by triggers, as well as conveyor walls that can increase your momentum to shoot you up if you wait long enough. Added to this is some crazy production value as shown by the amazing cutscenes, as well as nice touches like a custom loading bar, cool visuals, and a Celeste-style golden berry for beating the game deathless. I'm more than positive this made Wolfiexe happy to open up and play, it's extremely creative and rightfully enjoyable. Also, we love sweater kid.
Absolutely recommended.
[3] Likes
Absolutely recommended.
Rating: 9.0 90
Difficulty: 47 47
Jan 2, 2023
PlutoTheThing
Cool game with great visuals, touching story, and fun platforming! The gimmicks are really cool and the game has a bit of a learning curve which is fun to adapt to. There's also a little bonus for clearing without dying which is quite fun, it bumped my rating up a tiny bit. Highly recommended!
[1] Like
Rating: 9.3 93
Difficulty: 44 44
Dec 31, 2023
moogy
An interesting, albeit very short game. The physics-based conveyors and "world swapping" lend it a memorization element akin to Celeste; indeed this is probably the fangame most similar to playing Celeste at a high level that I've come across. Worth checking out for a different take on platforming from the usual, though be aware it's only a few screens long.
[1] Like
Rating: 7.0 70
Difficulty: 50 50
Jan 2, 2023
Nearigami
It's a fun gimmick and Egg is just consistently aware of what works. I personally got slightly turned off by the dimension flipping as it caused some jumps to have a pseudo-blind feel, but I got the feeling this game was meant to be replayed a lot. I think my enjoyment would go up on a replay, but I probably never will haha.
[0] Likes
Rating: 7.0 70
Difficulty: 45 45
Jan 8, 2024
Jopagu
This is a game with a beautiful atmosphere, the audiovisual design is very pleasing. However, the gameplay feels really awkward most of the time. The conveyor vines don't make the transition to guy physics very well, especially when spikes above them turn them into a challenge of getting off at the perfect time. The awkwardness is exemplified by the save where you have to descend on conveyor vines between moving spikes. This save just felt awful and uncomfortable. The final save was really cool, with some clever ideas. I wish more of the gameplay went in that direction.
[0] Likes
Rating: 6.4 64
Difficulty: 57 57
Jan 6, 2024