6 Reviews:
glow
クオリティーも初制作にしては良く、まぁまぁ楽しめました。
アドバイスなんですが、耐久の前奏が長いので短くしたほうがいいです。DEADブロック?に関してですが、置き方がワンパターンなので少し変えたりするといいと思います。
これからも頑張ってください!応援していますよ!
[0] Likes
アドバイスなんですが、耐久の前奏が長いので短くしたほうがいいです。DEADブロック?に関してですが、置き方がワンパターンなので少し変えたりするといいと思います。
これからも頑張ってください!応援していますよ!
Rating: 5.0
Difficulty: 40
May 5, 2023
Kelvar
Most of the sprites are engine assets, or scribbles. The game uses the generic Guyrock/Wily themes, but most of it uses more unique music. Sadly, the music restarts on death, so unless you're trying to bait-out possible traps (which fill up the majority of the platforming), you likely won't hear most of the song.
A lot of the platforming in this game is filled with fast flying killer traps, often in long corridors. Long saves and trap-filled sections generally don't go well together, and this is no exception. From my recollection, Stage 1 was the worst offender in this.
There are fake blocks in some parts, but not using the typical engine object. They are just tiles with no collision.
To RYU:
Reveal Spoiler
[0] Likes
A lot of the platforming in this game is filled with fast flying killer traps, often in long corridors. Long saves and trap-filled sections generally don't go well together, and this is no exception. From my recollection, Stage 1 was the worst offender in this.
There are fake blocks in some parts, but not using the typical engine object. They are just tiles with no collision.
To RYU:
Reveal Spoiler
Rating: 4.0
Difficulty: 40
Apr 29, 2023