4 Reviews:
avurity
not gonna write a super in depth review or even a review that makes sense because its like 3am and im tired but this game is like awesome. sudoku games are something that's really abstract to get right, you have to evoke a very specific emotion. this is part of why i prefer burnmind over freezemind, freezemind is cool but it doesn't have that emotional pull that burnmind does. there's something really raw and special about burnmind's memes that make them super enjoyable.
this game is the same thing. from start to finish it's doing unexpected twists or dumb concepts that care more about the vibe than the actual playing experience (which i must clarify, is much to the benefit of my enjoyment). theres no forgiveness contained in this game. it's wonderful.
Reveal Spoiler
[1] Like
this game is the same thing. from start to finish it's doing unexpected twists or dumb concepts that care more about the vibe than the actual playing experience (which i must clarify, is much to the benefit of my enjoyment). theres no forgiveness contained in this game. it's wonderful.
Reveal Spoiler
Rating: 9.0
Difficulty: 72
Aug 31, 2023
Slends
[uncleared]
I wanted to enjoy this game, I really did, so much i ended up playing it for 3 hours in one sitting, however, poor design choices and unreasonably hard fights held it back from being good.
I believe the game is way too hard and tedious to provide a fun sudoku experience, with this i'm mostly referring to the mafia city stage. The gimmick is interesting and executed pretty well, until you get to the mafia route, where it gets grindy and almost luck based to due how unpredictable the ball bounces are. The mafia route boss is where I stopped playing: a boss with 100 hp and with a minimum of 5 and up to 10 seconds between each hit you'll give to him sounds tedious and just not fun, paired with 90% of it's difficulty coming from RNG just ruined the experience and made me give up on the game.
The mario stage is the other biggest offender, an autoscroller where rng and really hard to figure out stuff is all you're gonna be doing. At the end of the stage jumping on an invisble block with no indicators (other than using the kid's gun) is required, making you have to do the whole stage at least twice.
I've done everything else up to the mafia boss, incuding stage 7, i don't know if there is extra content after all stages are completed or if there's just a clear room.
[0] Likes
I wanted to enjoy this game, I really did, so much i ended up playing it for 3 hours in one sitting, however, poor design choices and unreasonably hard fights held it back from being good.
I believe the game is way too hard and tedious to provide a fun sudoku experience, with this i'm mostly referring to the mafia city stage. The gimmick is interesting and executed pretty well, until you get to the mafia route, where it gets grindy and almost luck based to due how unpredictable the ball bounces are. The mafia route boss is where I stopped playing: a boss with 100 hp and with a minimum of 5 and up to 10 seconds between each hit you'll give to him sounds tedious and just not fun, paired with 90% of it's difficulty coming from RNG just ruined the experience and made me give up on the game.
The mario stage is the other biggest offender, an autoscroller where rng and really hard to figure out stuff is all you're gonna be doing. At the end of the stage jumping on an invisble block with no indicators (other than using the kid's gun) is required, making you have to do the whole stage at least twice.
I've done everything else up to the mafia boss, incuding stage 7, i don't know if there is extra content after all stages are completed or if there's just a clear room.
Rating: 3.2
Difficulty: 73
Apr 2, 2025