Latest Reviews

Go to page:
0 << < 1688 1689 1690 1691 1692 1693 1694 1695 1696 1697 > >> 11377
KSANDER
For: I wanna clear the Easy Miku 2
Beginner avoidance clear

Read More

Tagged as: Avoidance Miku Beginner AFSR
[0] Likes
Rating: 8.7 87       Difficulty: 25 25
Oct 23, 2024
PlutoTheThing
For: I wanna be the Orephuse
Pretty fun precision game, it has some weird stuff like the animation dependent drop in save 2 and the 50/50 platform in save 4, but besides that it's mostly just some chill fun. I was a pretty big fan of saves 5-7, pretty fun to execute and had the coolest jumps to me.

Read More

[0] Likes
Rating: 7.5 75       Difficulty: 80 80
Oct 23, 2024
Cubpletionist
For: I waanna get chased by Charlie Morningstar
It's a save.

Read More

Tagged as: Needle
[0] Likes
Rating: 3.5 35       Difficulty: 35 35
Oct 22, 2024
UbersawMedic
For: I wanna be the Mario: The Prequel
The 5th game ever released on the Kayin forums back in the day, and while the game certainly shows its age it still was pretty interesting to go back to.

The game is a collectathon where you have to rescue Toads™ scattered across the worldmap. Though "rescue" is a word I use very loosely, as when you reenter the rooms they were located in, they reappear right where they were. The only feedback you get is a small Legened of Zelda™ riff and the music completely stopping, putting a sinister damper on the whole situation. Furthermore, when rescuing one of the Toads™ a spike wall appears, as if Toad is trying to stop Mario™ from kidnapping them. One of them even refuses to go with you, instead escaping up into the clouds. Maybe Mario™ was not as much of a good guy as we all thought, this game establishes his place as a antihero (or villain!) before the sequel, I Wanna be the Mario™, brings his redemption arc as a full-fledged hero.

The main gameplay innovation the design of this game brings to the Fangamesphere is the concept of the Literal Doublejump™. This mechanic prevents you from double jumping unless your airborne status has been achieved via means of a grounded jump, thus preventing jumping in the air after a walkoff and ensuring that every single time you double jump, you are actually double jumping.
While at first this might seem like pure jank it actually brings a lot of depth and precision to the gameplay, as you can't make a false move or you are going to plummet to your death without any means of saving yourself. The game masterfully plays with this idea by means of moving platforms that don't carry Mario™ with them, so you have to keep yourself balanced on them, and hiding solid blocks behind clouds, so every micromovement you make forwards could be your last.

And as this games final masterstroke, after "rescuing" all three Toads™ you are left only with the option to go left from the start screen. Quickly you find out a merciless gauntlet of traps and invisible triggers, the game throwing everything it has at you. Yet even if you manage to persevere you'll quickly find yourself stuck without anywhere else to go, which marks the games true ending. Mario™ is left unable to kidnap all the Toads™, left stranded in a hostile world, unable to have forged any meaningful connections. Maybe that is what caused the realizations that brought him to justice in Super Mario Bros™? Only scholars of this game can know.

All in all, it was a short but surprisingly interesting experience. If you can get your hands on this game, give it a good 5 minutes at least, it might give you something to think about.

Read More

Tagged as: Adventure Trap Lore Mario Experimental
[0] Likes
Rating: 5.5 55       Difficulty: 45 45
Oct 22, 2024
cLOUDDEAD
For: I wanna progress without Purpose
needle is cramped and outdated, but the boss is absolutely incredible, very fun to learn how it works and how to adapt to the situations it puts you in, and the blisteringly fast pace of the boss keeps it entertaining long after you've learned all the attacks and what the boss can do.

Read More

[0] Likes
Rating: 9.0 90       Difficulty: 80 80
Oct 22, 2024
LastTISisLife
For: I wanna swear the Covenant
Red Bull infinity jump gimmick was based and boss was also based. "Extra" is not worth it

Read More

Tagged as: Adventure Short
[0] Likes
Rating: 5.1 51       Difficulty: 40 40
Oct 22, 2024
RandomErik
For: I wanna Misadventure
Tagged as: Puzzle Horror
[0] Likes
Rating: N/A       Difficulty: 13 13
Oct 22, 2024
Flockiv
For: I Wanna Defeat The Discord Makers NA Side
Tagged as: Needle Collab
[0] Likes
Rating: 7.5 75       Difficulty: 74 74
Oct 22, 2024
ferrarityy
For: I wanna be the Dubstep!1
Tagged as: Needle Short
[0] Likes
Rating: 5.0 50       Difficulty: 60 60
Oct 22, 2024
BloggerOP
For: I wanna enjoy the Blow festival
[0] Likes
Rating: 4.0 40       Difficulty: 20 20
Oct 22, 2024
Go to page:
0 << < 1688 1689 1690 1691 1692 1693 1694 1695 1696 1697 > >> 11377