Latest Reviews
LastTISisLife
For: I Wanna Elder Hymn
For: I Wanna Elder Hymn
While i'm enjoying density avoidances a lot, this exact one has so much of skill floor to even begin to gain consistency, it's just insane. Of course, you can get lucky with passing peak difficulty attacks, but for some reason here it feels really unrewarding. I think this could be way better with proper balance of attacks, but yeah... no. Recommended for only extremely strong players
Update: i cleared it. I still stand on my point that this is one of the most brutal avoidances i've meet skill-floor wise. This time this was actually pretty fun, even tho song is not really my jam and second attacks is still balls overall. But it's still a cool avoidance, since it's good density and i love density. Hope Aolan will make some new avoidance one day
[0] Likes
Update: i cleared it. I still stand on my point that this is one of the most brutal avoidances i've meet skill-floor wise. This time this was actually pretty fun, even tho song is not really my jam and second attacks is still balls overall. But it's still a cool avoidance, since it's good density and i love density. Hope Aolan will make some new avoidance one day
Rating: 8.2 82
Difficulty: 90 90
Jul 30, 2024
Lishu
For: Crimson Needle 2.5
For: Crimson Needle 2.5
I love it bug some jumps are so bad,it made me very mad,and so boring.
[2] Likes
Rating: 7.0 70
Difficulty: 90 90
Jul 30, 2024
Riechert
For: Draw My Guy - FM 2024
For: Draw My Guy - FM 2024
*vine boom*
[0] Likes
Rating: 9.5 95
Difficulty: 50 50
Jul 30, 2024
Riechert
For: I wanna enjoy the Galvanized Peppermint Dandy
[1] Like
For: I wanna enjoy the Galvanized Peppermint Dandy
[1] Like
Rating: 9.0 90
Difficulty: 50 50
Jul 29, 2024
komachi
For: Super I just wanna play the needle game
For: Super I just wanna play the needle game
Reached around room 1500, will update while I try to clear this game.
Stage 1 500 floors that are randomly taken from a set of 30/40 rooms. The counter is saved along a new screen so can reload an easy one to end the stage faster
Stage 2 about 175/180 rooms with very easy jumps
Stage 3 from 680 or so to 1168. At 995 it begins a new layout. Every new room adds a new spike or a few rooms changed the position of some of them. First half is harder with a bunch of 16px jumps around the layout
Stage 4 1168 to 1466. Near 300 rooms with a straight line that start with a jump and then repeat the same jump until the line is full. Then it changes to another jump or change spike orientation. There's a row of blocks that get lower and lower.
Stage 5 Seems that it's a one jump room with a bunch of spikes that change slighty, for now
[3] Likes
Stage 1 500 floors that are randomly taken from a set of 30/40 rooms. The counter is saved along a new screen so can reload an easy one to end the stage faster
Stage 2 about 175/180 rooms with very easy jumps
Stage 3 from 680 or so to 1168. At 995 it begins a new layout. Every new room adds a new spike or a few rooms changed the position of some of them. First half is harder with a bunch of 16px jumps around the layout
Stage 4 1168 to 1466. Near 300 rooms with a straight line that start with a jump and then repeat the same jump until the line is full. Then it changes to another jump or change spike orientation. There's a row of blocks that get lower and lower.
Stage 5 Seems that it's a one jump room with a bunch of spikes that change slighty, for now
Rating: N/A
Difficulty: N/A
Jul 29, 2024
Delicious Fruit