Latest Reviews
jay__te
For: I wanna be the Adventurer
For: I wanna be the Adventurer
Weird little game that has two pretty easy but fun bosses at the end
[0] Likes
Rating: 5.0 50
Difficulty: 25 25
Feb 10, 2017
Typok12
For: I wanna jump methodically
For: I wanna jump methodically
ENG:
Tonne of set up corners and only one save per screen.
RU:
Просто тонна корнеров, которые очень просто сетапятся, и один сейв на каждый экран.
Tonne of set up corners and only one save per screen.
RU:
Просто тонна корнеров, которые очень просто сетапятся, и один сейв на каждый экран.
Tagged as: Needle
[0] Likes
Rating: 1.0 10
Difficulty: 78 78
Feb 10, 2017
Lucien
For: I wanna be the 100 SGGK Riser
For: I wanna be the 100 SGGK Riser
wow
[2] Likes
Rating: 1.8 18
Difficulty: 50 50
Feb 10, 2017
Lucien
For: I wanna touch the wall
For: I wanna touch the wall
Align trick
Tagged as: Needle
[0] Likes
Rating: 7.0 70
Difficulty: 55 55
Feb 10, 2017
BaronBlade
For: 多分これが一番分からないと思います
For: 多分これが一番分からないと思います
One room with some japanese text consisting of a few questions, I guess. You have to type in the answers to all three in sequence and you win. The answers contain the letter "r" for added confusion. Skip this.
[1] Like
Rating: 0.1 1
Difficulty: 2 2
Feb 10, 2017
jay__te
For: I wanna challenge 100 trials!!
For: I wanna challenge 100 trials!!
Very cute and fun game. My first fangame clear. I must say that as a first player, level eighty five is a brutal brutal story told only in blood and dead kids. After dying to it a zillion times, the rest of the game, sans the last boss was easy.
The last boss was a bit rough, but once you have his attack patterns down, it's a matter of repeating the same sequence three times.
I really enjoyed it! 2033 deaths 5:24 clear time for any new players wondering how much of an investment this game is.
[0] Likes
The last boss was a bit rough, but once you have his attack patterns down, it's a matter of repeating the same sequence three times.
I really enjoyed it! 2033 deaths 5:24 clear time for any new players wondering how much of an investment this game is.
Rating: 8.0 80
Difficulty: 35 35
Feb 10, 2017
jay__te
For: I wanna Past
For: I wanna Past
This is the second game I've ever cleared. Very cool game with lots of traps that make you cry.
Not sure how I felt about the final boss. He had some movement patterns at very high speeds that if you're anywhere near him, you die. I was able to beat him though, so obviously not impossible.
Clear time 2:12 and 793 deaths, for any newer players wondering how much of an investment it is.
[0] Likes
Not sure how I felt about the final boss. He had some movement patterns at very high speeds that if you're anywhere near him, you die. I was able to beat him though, so obviously not impossible.
Clear time 2:12 and 793 deaths, for any newer players wondering how much of an investment it is.
Rating: 7.7 77
Difficulty: N/A
Feb 10, 2017
MannyG2011
For: I wanna reach Universal Thermodynamic Equilibrium
For: I wanna reach Universal Thermodynamic Equilibrium
A short, simple yet fun game created by Kyir that I would honestly recommend to everyone who wants a short yet simple adventure game. The game is only like four screen likes with the fourth screen being the ending but each screen besides the third actually is fairly large.
I might be a bit biased on this one but I LOVED the music used for the first two screens in the game as it fits very well in the game. I love orchestral pieces as they a ton of emotion that sound chips just can't add and for this following Ending 1 of REDACTED the REDACTED it gives so much emotion.
It even reuses the same gimmicks used in REDACTED, such as the momentum one but I feel like it was very well done and executed. One touch that I noticed that I love Kyir did was as you progress throughout the game, the saves "lights" slowly start dying out as well as the music. It goes from being very emotional to slowly ending with an empty ambient feeling. Even though there was no words like in REDACTED, I feel like this is a true sequel to Ending 1 just with the music telling the story itself instead of having a narrator.
I might be a bit biased on this one but I LOVED the music used for the first two screens in the game as it fits very well in the game. I love orchestral pieces as they a ton of emotion that sound chips just can't add and for this following Ending 1 of REDACTED the REDACTED it gives so much emotion.
It even reuses the same gimmicks used in REDACTED, such as the momentum one but I feel like it was very well done and executed. One touch that I noticed that I love Kyir did was as you progress throughout the game, the saves "lights" slowly start dying out as well as the music. It goes from being very emotional to slowly ending with an empty ambient feeling. Even though there was no words like in REDACTED, I feel like this is a true sequel to Ending 1 just with the music telling the story itself instead of having a narrator.
Tagged as: Needle
[1] Like
Rating: 7.0 70
Difficulty: 60 60
Feb 10, 2017
MannyG2011
For: I wanna be the Core
For: I wanna be the Core
Its a very simple avoidance fight but what makes this fight honestly just a bit annoying is the animated foreground. The foreground is animated and have random size white circles come from the bottom towards the middle of the screen where they disappear and its very distracting in this fight. Even more so since it is a foreground and can cover the barrage avoidance attack coming which is just a huge annoyance that really shouldn't exist.
The attacks as well are all very simple, nothing really that fits with the song they choice which is fine but the attacks also last for way to long. The fight gets way to repetitive with no change and its honestly just hard for me to maintain focus on the fight without just wanting to do dumb things just to make it interesting.
If you removed the animated foreground and added a few new attacks I think it would be a lot better. The creator did say this is their first avoidance game and I think they could make something great because they put worked into this fight but it seem liked they rushed it sadly.
[0] Likes
The attacks as well are all very simple, nothing really that fits with the song they choice which is fine but the attacks also last for way to long. The fight gets way to repetitive with no change and its honestly just hard for me to maintain focus on the fight without just wanting to do dumb things just to make it interesting.
If you removed the animated foreground and added a few new attacks I think it would be a lot better. The creator did say this is their first avoidance game and I think they could make something great because they put worked into this fight but it seem liked they rushed it sadly.
Rating: 1.7 17
Difficulty: 40 40
Feb 10, 2017
Delicious Fruit