I wanna shiver

Creators: PlasmaNapkin, infern0man1, Thenadertwo, Oblivion, Biogom, Lucien, Torore, Wolfiexe, pieceofcheese87, セトリン

Average Rating
8.9 / 10
Average Difficulty
72.6 / 100
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Tags:

Needle (21) Collab (12) hub (1)

Screenshots

  • by PlasmaNapkin
  • by PlasmaNapkin
  • by PlasmaNapkin
  • by PlasmaNapkin
  • by PlasmaNapkin
  • by PlasmaNapkin
  • by PlasmaNapkin

65 Reviews:

joseph567
For most collab games there are always some stages I don't like very much. But this one is an exception. I really enjoyed every single save. And the last stage (PlasmaNapkin Stage) really made me shiver. It was a genuine masterpiece.

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[4] Likes
Rating: 9.5 95       Difficulty: 70 70
Mar 31, 2018
moogy
Difficulty rating is pretty much just for the final stage. More than 1/4th of my total deaths were from there alone and I feel that it's an inappropriate difficulty spike given the rest of the game. Piece's stage is also much harder than most of the rest of them; I went into it with 3000 deaths and came out of it with 4500. If I were to assign an average/overall difficulty rating, it would probably be 60-65.

On the whole, a fun collab needle that mostly avoids grindy saves and unreasonable jumps. I really didn't like most of the first half of it, though; for me, the stages picked up in quality with Lucien's and were solid from there until Plasma's, which I also didn't like at all. So I'd say I enjoyed about half of the content overall. People who aren't weird like me will probably enjoy at least Nader's stage from the first half, though, so it's worth giving a try no matter what your taste in needle is. There are a lot of distinct styles on display here... for better or worse.

Favorite stage was Lucien's, followed by Torore's.

As far as stuff unrelated to the level design itself goes... the world map was really pointless and honestly a bit confusing, I can't say it added anything to the game since it's completely linear anyway. I also don't approve of disabling the pause feature, it's something I like having in every fangame. Ripping off Celeste for the Kid's scarf was actually a good idea, though... it was helpful in a few places in Piece's and Plasma's stages.

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[3] Likes
Rating: 7.0 70       Difficulty: 73 73
Apr 2, 2018
Bob
A solid needle collab game that ends with a phenomenal stage by Plasma. It's pretty much worth playing just for that stage. The hub area is also one of the most unique hubs out of any fangame i've seen, and the kid sprite is iconic. My one complaint about the game is that the stages leading up to the finale (including mine) are mostly just jtool needle, which was more acceptable in 2018 but at this point I find it a bit bland compared to the crazy gimmick needle that spawned since CN3 came out. It's still relatively fun, but doesn't really get "exciting" until the very end. Nevertheless, it's one of the most well-received needle collabs out there and deservedly so.

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Tagged as: Needle
[2] Likes
Rating: 8.5 85       Difficulty: 70 70
Jan 11, 2022
DerpyHoovesIWBTG
Really well made needle collab consisting of 10 different people. The visuals were like eyecandy and some of the saves were really well made or make you confused (which is an good thing). The use of vines and gravity arrows combined together was legit fun for once and isn't thrown everywhere in the game (Pretty sure only Plasma did that, and he did it well). I'd say that some jumps were pretty precise but that doesn't ruin the game. Loved it.

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Tagged as: Needle
[2] Likes
Rating: 8.7 87       Difficulty: 74 74
May 11, 2018
Religion
charming

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[1] Like
Rating: 8.7 87       Difficulty: 71 71
Nov 26, 2023